Searched refs:ANGLE_texture_multisample (Results 1 – 17 of 17) sorted by relevance
/external/angle/src/compiler/translator/ |
D | Initialize.cpp | 136 if (resources.ANGLE_texture_multisample) in InitExtensionBehavior() 138 extBehavior[TExtension::ANGLE_texture_multisample] = EBhUndefined; in InitExtensionBehavior()
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D | ExtensionBehavior.h | 27 ANGLE_texture_multisample, enumerator
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D | ExtensionBehavior.cpp | 26 OP(ANGLE_texture_multisample, 300, 320) \
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D | glslang.l | 222 …n ES3_reserved_ES3_extension_ES3_1_keyword(context, TExtension::ANGLE_texture_multisample, SAMPLER… 227 …n ES3_reserved_ES3_extension_ES3_1_keyword(context, TExtension::ANGLE_texture_multisample, ISAMPLE… 232 …n ES3_reserved_ES3_extension_ES3_1_keyword(context, TExtension::ANGLE_texture_multisample, USAMPLE…
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D | glslang_lex_autogen.cpp | 1746 context, TExtension::ANGLE_texture_multisample, SAMPLER2DMS); 1777 context, TExtension::ANGLE_texture_multisample, ISAMPLER2DMS); 1808 context, TExtension::ANGLE_texture_multisample, USAMPLER2DMS);
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D | ShaderLang.cpp | 209 resources->ANGLE_texture_multisample = 0; in InitBuiltInResources()
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D | builtin_function_declarations.txt | 597 … "ESSL3_BUILTINS", "hasSideEffects": "true", "essl_extension": "ANGLE_texture_multisample", "suffi… 632 … "ESSL3_BUILTINS", "hasSideEffects": "true", "essl_extension": "ANGLE_texture_multisample", "suffi…
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D | SymbolTable_ESSL_autogen.cpp | 7582 std::array<TExtension, 1u>{{TExtension::ANGLE_texture_multisample}}, 7591 std::array<TExtension, 1u>{{TExtension::ANGLE_texture_multisample}}, 7600 std::array<TExtension, 1u>{{TExtension::ANGLE_texture_multisample}}, 7930 std::array<TExtension, 1u>{{TExtension::ANGLE_texture_multisample}}, 7939 std::array<TExtension, 1u>{{TExtension::ANGLE_texture_multisample}}, 7948 std::array<TExtension, 1u>{{TExtension::ANGLE_texture_multisample}}, 22537 Rule::Get<Spec::ESSL, 300, Shader::ALL, EXT_INDEX(ANGLE_texture_multisample)>( 22540 Rule::Get<Spec::ESSL, 300, Shader::ALL, EXT_INDEX(ANGLE_texture_multisample)>( 22543 Rule::Get<Spec::ESSL, 300, Shader::ALL, EXT_INDEX(ANGLE_texture_multisample)>( 22586 Rule::Get<Spec::ESSL, 300, Shader::ALL, EXT_INDEX(ANGLE_texture_multisample)>( [all …]
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D | SymbolTable_autogen.cpp | 9831 std::array<TExtension, 1u>{{TExtension::ANGLE_texture_multisample}}, 9840 std::array<TExtension, 1u>{{TExtension::ANGLE_texture_multisample}}, 9849 std::array<TExtension, 1u>{{TExtension::ANGLE_texture_multisample}}, 10323 std::array<TExtension, 1u>{{TExtension::ANGLE_texture_multisample}}, 10332 std::array<TExtension, 1u>{{TExtension::ANGLE_texture_multisample}}, 10341 std::array<TExtension, 1u>{{TExtension::ANGLE_texture_multisample}}, 28525 Rule::Get<Spec::ESSL, 300, Shader::ALL, EXT_INDEX(ANGLE_texture_multisample)>( 28529 Rule::Get<Spec::ESSL, 300, Shader::ALL, EXT_INDEX(ANGLE_texture_multisample)>( 28533 Rule::Get<Spec::ESSL, 300, Shader::ALL, EXT_INDEX(ANGLE_texture_multisample)>( 28618 Rule::Get<Spec::ESSL, 300, Shader::ALL, EXT_INDEX(ANGLE_texture_multisample)>( [all …]
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/external/angle/src/tests/compiler_tests/ |
D | SamplerMultisample_test.cpp | 341 resources->ANGLE_texture_multisample = 1; in initResources()
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/external/angle/extensions/ |
D | ANGLE_multiview_multisample.txt | 32 OpenGL ES 3.0 and the extensions ANGLE_texture_multisample, OVR_multiview2
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D | ANGLE_texture_multisample.txt | 3 ANGLE_texture_multisample
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/external/angle/src/compiler/translator/glsl/ |
D | TranslatorGLSL.cpp | 292 if (getShaderVersion() >= 300 && iter.first == TExtension::ANGLE_texture_multisample && in writeExtensionBehavior()
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/external/angle/include/GLSLANG/ |
D | ShaderLang.h | 492 int ANGLE_texture_multisample; member
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/external/angle/src/libANGLE/ |
D | Compiler.cpp | 81 mResources.ANGLE_texture_multisample = extensions.textureMultisampleANGLE; in Compiler()
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/external/angle/samples/shader_translator/ |
D | shader_translator.cpp | 74 resources->ANGLE_texture_multisample = 0; in GenerateResources()
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/external/angle/doc/ |
D | ExtensionSupport.md | 251 …omium.googlesource.com/angle/angle/+/refs/heads/main/extensions/ANGLE_texture_multisample.txt) | &…
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