Searched refs:ASSERT_VK_SUCCESS (Results 1 – 10 of 10) sorted by relevance
/external/vulkan-validation-layers/tests/ |
D | vkpositivelayertests.cpp | 85 ASSERT_VK_SUCCESS(err); in TEST_F() 94 ASSERT_VK_SUCCESS(err); in TEST_F() 207 ASSERT_VK_SUCCESS(err); in TEST_F() 227 ASSERT_VK_SUCCESS(err); in TEST_F() 232 ASSERT_VK_SUCCESS(err); in TEST_F() 335 ASSERT_VK_SUCCESS(err); in TEST_F() 347 ASSERT_VK_SUCCESS(err); in TEST_F() 386 ASSERT_VK_SUCCESS(err); in TEST_F() 392 ASSERT_VK_SUCCESS(err); in TEST_F() 465 ASSERT_VK_SUCCESS(result); in TEST_F() [all …]
|
D | vklayertests_descriptor_renderpass_framebuffer.cpp | 411 ASSERT_VK_SUCCESS(err); in TEST_F() 1291 …ASSERT_VK_SUCCESS(vkCreateRayTracingPipelinesNV(m_device->handle(), VK_NULL_HANDLE, 1, &pipeline_c… in TEST_F() 1295 ASSERT_VK_SUCCESS(vkGetRayTracingShaderGroupHandlesNV(m_device->handle(), pipeline, 0, 4, in TEST_F() 1377 ASSERT_VK_SUCCESS(err); in TEST_F() 1416 ASSERT_VK_SUCCESS(err); in TEST_F() 1425 ASSERT_VK_SUCCESS(err); in TEST_F() 1513 ASSERT_VK_SUCCESS(err); in TEST_F() 1527 ASSERT_VK_SUCCESS(err); in TEST_F() 3097 ASSERT_VK_SUCCESS(err); in TEST_F() 3103 ASSERT_VK_SUCCESS(err); in TEST_F() [all …]
|
D | vklayertests_buffer_image_memory_sampler.cpp | 452 ASSERT_VK_SUCCESS(err); in TEST_F() 470 ASSERT_VK_SUCCESS(err); in TEST_F() 479 ASSERT_VK_SUCCESS(err); in TEST_F() 502 ASSERT_VK_SUCCESS(err); in TEST_F() 514 ASSERT_VK_SUCCESS(err); in TEST_F() 524 ASSERT_VK_SUCCESS(err); in TEST_F() 536 ASSERT_VK_SUCCESS(err); in TEST_F() 546 ASSERT_VK_SUCCESS(err); in TEST_F() 591 ASSERT_VK_SUCCESS(err); in TEST_F() 643 ASSERT_VK_SUCCESS(err); in TEST_F() [all …]
|
D | vklayertests_others.cpp | 678 ASSERT_VK_SUCCESS(vkCreateDevice(gpu(), &device_ci, nullptr, &leaky_device)); in TEST_F() 682 ASSERT_VK_SUCCESS(vkCreateFence(leaky_device, &fence_ci, nullptr, &leaked_fence)); in TEST_F() 718 ASSERT_VK_SUCCESS(vkCreateDevice(gpu(), &device_create_info, NULL, &second_device)); in TEST_F() 876 ASSERT_VK_SUCCESS(err); in TEST_F() 882 ASSERT_VK_SUCCESS(err); in TEST_F() 892 ASSERT_VK_SUCCESS(err); in TEST_F() 905 ASSERT_VK_SUCCESS(err); in TEST_F() 912 ASSERT_VK_SUCCESS(err); in TEST_F() 919 ASSERT_VK_SUCCESS(err); in TEST_F() 950 ASSERT_VK_SUCCESS(err); in TEST_F() [all …]
|
D | vklayertests_pipeline_shader.cpp | 551 ASSERT_VK_SUCCESS(err); in TEST_F() 630 ASSERT_VK_SUCCESS(err); in TEST_F() 662 ASSERT_VK_SUCCESS(err); in TEST_F() 697 ASSERT_VK_SUCCESS(err); in TEST_F() 733 ASSERT_VK_SUCCESS(err); in TEST_F() 765 ASSERT_VK_SUCCESS(err); in TEST_F() 789 ASSERT_VK_SUCCESS(err); in TEST_F() 861 ASSERT_VK_SUCCESS(err); in TEST_F() 897 ASSERT_VK_SUCCESS(err); in TEST_F() 922 ASSERT_VK_SUCCESS(err); in TEST_F() [all …]
|
D | test_common.h | 83 #define ASSERT_VK_SUCCESS(err) ASSERT_EQ(VK_SUCCESS, err) << vk_result_string(err) macro
|
D | vklayertests_command.cpp | 89 ASSERT_VK_SUCCESS(err); in TEST_F() 101 ASSERT_VK_SUCCESS(err); in TEST_F() 395 ASSERT_VK_SUCCESS(err); in TEST_F() 1059 ASSERT_VK_SUCCESS(err); in TEST_F() 1115 ASSERT_VK_SUCCESS(err); in TEST_F() 1170 ASSERT_VK_SUCCESS(err); in TEST_F() 2882 ASSERT_VK_SUCCESS(err); in TEST_F() 2896 ASSERT_VK_SUCCESS(err); in TEST_F() 2910 ASSERT_VK_SUCCESS(err); in TEST_F() 2917 ASSERT_VK_SUCCESS(err); in TEST_F() [all …]
|
D | vkrenderframework.cpp | 327 ASSERT_VK_SUCCESS(err); in InitFramework() 331 ASSERT_VK_SUCCESS(err); in InitFramework() 333 ASSERT_VK_SUCCESS(err); in InitFramework() 343 ASSERT_VK_SUCCESS(err); in InitFramework() 1927 ASSERT_VK_SUCCESS(err); in QueueCommandBuffer() 1932 ASSERT_VK_SUCCESS(err); in QueueCommandBuffer()
|
D | layer_validation_tests.cpp | 981 ASSERT_VK_SUCCESS(err); in GenericDrawPreparation() 1576 ASSERT_VK_SUCCESS(err); in InitState() 1661 ASSERT_VK_SUCCESS(err); in InitState() 1847 ASSERT_VK_SUCCESS(err); in InitState()
|
D | layer_validation_tests.h | 629 ASSERT_VK_SUCCESS(helper.CreateNVRayTracingPipeline());
|