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Searched refs:AddInventory (Results 1 – 11 of 11) sorted by relevance

/external/flatbuffers/samples/
Dsample_binary.lua59 monster.AddInventory(builder, inv)
DSampleBinary.php60 \MyGame\Sample\Monster::AddInventory($builder, $inv);
DSampleBinary.cs52 Monster.AddInventory(builder, inv); in Main()
/external/flatbuffers/samples/lua/MyGame/Sample/
DMonster.lua113 function Monster.AddInventory(builder, inventory) builder:PrependUOffsetTRelativeSlot(5, inventory,… function
/external/flatbuffers/tests/
Dluatest.lua147 monster.AddInventory(b, inv)
DphpTest.php64 \MyGame\Example\Monster::AddInventory($fbb, $inv);
/external/flatbuffers/tests/MyGame/Example/
DMonster.lua726 function Monster.AddInventory(builder, inventory) function
DMonster.cs316 Monster.AddInventory(builder, inventoryOffset); in CreateMonster()
335 …public static void AddInventory(FlatBufferBuilder builder, VectorOffset inventoryOffset) { builder… in AddInventory() method
DMonster.py835 def AddInventory(builder, inventory): function
/external/flatbuffers/tests/FlatBuffers.Test/
DFlatBuffersExampleTests.cs98 Monster.AddInventory(fbb, inv); in CanCreateNewFlatBufferFromScratch()
/external/flatbuffers/docs/source/
DTutorial.md1501 Monster.AddInventory(builder, inv);
1534 MyGame.Sample.Monster.AddInventory(builder, inv)
1587 \MyGame\Sample\Monster::AddInventory($builder, $inv);
1669 monster.AddInventory(builder, inv)