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Searched refs:BEPixelShader (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/docs/drivers/openswr/
Dprofiling.rst61 0.19 3.20 30564174 41 744058 0 0 |-> BEPixelShader
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dbackend_singlesample.cpp188 RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEPixelShader, pDC->drawId); in BackendSingleSample()
190 RDTSC_END(pDC->pContext->pBucketMgr, BEPixelShader, 0); in BackendSingleSample()
Dbackend_sample.cpp206 RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEPixelShader, pDC->drawId); in BackendSampleRate()
208 RDTSC_END(pDC->pContext->pBucketMgr, BEPixelShader, 0); in BackendSampleRate()
Drdtsc_core.h90 BEPixelShader, enumerator
Dbackend_impl.h1146 RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEPixelShader, pDC->drawId);
1148 RDTSC_END(pDC->pContext->pBucketMgr, BEPixelShader, 0);