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Searched refs:BYTE_TO_FLOATZ (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/main/
Dmacros.h63 #define BYTE_TO_FLOATZ(B) ((B) == 0 ? 0.0F : BYTE_TO_FLOAT(B)) macro
Dpack.c838 DEPTH_VALUES(GLbyte, BYTE_TO_FLOATZ); in _mesa_unpack_depth_span()