Searched refs:Buffer11 (Results 1 – 13 of 13) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Buffer11.cpp | 108 class Buffer11::BufferStorage : angle::NonCopyable 155 class Buffer11::NativeStorage : public Buffer11::BufferStorage 205 class Buffer11::StructuredBufferStorage : public Buffer11::NativeStorage 228 class Buffer11::EmulatedIndexedStorage : public Buffer11::BufferStorage 268 class Buffer11::PackStorage : public Buffer11::BufferStorage 310 class Buffer11::SystemMemoryStorage : public Buffer11::BufferStorage 341 Buffer11::Buffer11(const gl::BufferState &state, Renderer11 *renderer) in Buffer11() function in rx::Buffer11 356 Buffer11::~Buffer11() in ~Buffer11() 376 angle::Result Buffer11::setData(const gl::Context *context, in setData() 386 angle::Result Buffer11::getData(const gl::Context *context, const uint8_t **outData) in getData() [all …]
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D | Buffer11.h | 52 class Buffer11 : public BufferD3D 55 Buffer11(const gl::BufferState &state, Renderer11 *renderer); 56 ~Buffer11() override; 171 Buffer11::NativeStorage **storageOut);
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D | TransformFeedback11.cpp | 111 Buffer11 *storage = GetImplAs<Buffer11>(binding.get()); in getSOBuffers()
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D | Renderer11.h | 35 class Buffer11; variable 389 void onBufferCreate(const Buffer11 *created); 390 void onBufferDelete(const Buffer11 *deleted); 604 std::set<const Buffer11 *> mAliveBuffers;
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D | PixelTransfer11.cpp | 185 Buffer11 *bufferStorage11 = GetAs<Buffer11>(unpackBuffer->getImplementation()); in copyBufferToTexture()
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D | Framebuffer11.cpp | 286 Buffer11 *packBufferStorage = GetImplAs<Buffer11>(packBuffer); in readPixelsImpl()
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D | Renderer11.cpp | 2052 Buffer11 *storage = GetImplAs<Buffer11>(drawIndirectBuffer); in drawArraysIndirect() 2076 Buffer11 *storage = GetImplAs<Buffer11>(drawIndirectBuffer); in drawElementsIndirect() 4035 for (const Buffer11 *buffer : mAliveBuffers) in updateHistograms() 4045 void Renderer11::onBufferCreate(const Buffer11 *created) in onBufferCreate() 4050 void Renderer11::onBufferDelete(const Buffer11 *deleted) in onBufferDelete() 4286 Buffer11 *storage = GetImplAs<Buffer11>(dispatchIndirectBuffer); in dispatchComputeIndirect() 4492 Buffer11 *buffer11 = GetImplAs<Buffer11>(imageUnit.texture.get()->getBuffer().get()); in markTypedBufferUsage() 4510 Buffer11 *bufferStorage = GetImplAs<Buffer11>(shaderStorageBuffer.get()); in markRawBufferUsage() 4522 Buffer11 *bufferStorage = GetImplAs<Buffer11>(buffer.get()); in markRawBufferUsage()
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D | StateManager11.cpp | 3134 Buffer11 *bufferStorage = attrib.storage ? GetAs<Buffer11>(attrib.storage) : nullptr; in applyVertexBuffers() 3285 Buffer11 *storage = GetAs<Buffer11>(indexInfo.storage); in applyIndexBuffer() 3632 Buffer11 *bufferStorage = GetImplAs<Buffer11>(uniformBuffer.get()); in syncUniformBuffersForShader() 3753 Buffer11 *bufferStorage = GetImplAs<Buffer11>(uniformBuffer.get()); in syncUniformBuffersForShader() 3772 angle::FixedVector<Buffer11 *, gl::IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS> in getUAVsForShaderStorageBuffers() 3795 Buffer11 *bufferStorage = GetImplAs<Buffer11>(shaderStorageBuffer.get()); in getUAVsForShaderStorageBuffers() 3873 Buffer11 *bufferStorage = GetImplAs<Buffer11>(buffer.get()); in getUAVsForAtomicCounterBuffers()
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D | Context11.cpp | 106 Buffer11 *storage = GetImplAs<Buffer11>(drawIndirectBuffer); in ReadbackIndirectBuffer() 201 Buffer11 *buffer = new Buffer11(state, mRenderer); in createBuffer()
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D | StateManager11.h | 24 class Buffer11; variable
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D | TextureStorage11.cpp | 4266 Buffer11 *buffer11 = GetImplAs<Buffer11>(mBuffer.get()); in initTexture()
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/external/angle/src/tests/gl_tests/ |
D | D3D11EmulatedIndexedBufferTest.cpp | 41 mSourceBuffer = new rx::Buffer11(mBufferState, mRenderer); in testSetUp() 127 rx::Buffer11 *mSourceBuffer; 173 rx::Buffer11 *cleanSourceBuffer = new rx::Buffer11(cleanSourceState, mRenderer); in TEST_P()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | d3d_backend.gni | 125 "d3d11/Buffer11.cpp", 126 "d3d11/Buffer11.h",
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