Searched refs:CLIP_NEAR (Results 1 – 3 of 3) sorted by relevance
35 CLIP_NEAR = 1 << 5, enumerator38 CLIP_FRUSTUM = CLIP_SIDES | CLIP_NEAR | CLIP_FAR,
275 if(clipFlagsOr & CLIP_NEAR) clipNear(polygon, draw.depthClipNegativeOneToOne); in Clip()
143 clipFlags |= minZ & Clipper::CLIP_NEAR; in computeClipFlags()