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Searched refs:CaptureGetAttachedShaders_count (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/capture/
Dcapture_gles_2_0_params.cpp303 void CaptureGetAttachedShaders_count(const State &glState, in CaptureGetAttachedShaders_count() function
Dcapture_gles_2_0_autogen.h851 void CaptureGetAttachedShaders_count(const State &glState,
Dcapture_gles_2_0_autogen.cpp1153 CaptureGetAttachedShaders_count(glState, isCallValid, programPacked, maxCount, count, in CaptureGetAttachedShaders()