/external/mesa3d/src/mesa/main/ |
D | clear.c | 70 ctx->Color.ClearColor.f[0] = red; in _mesa_ClearColor() 71 ctx->Color.ClearColor.f[1] = green; in _mesa_ClearColor() 72 ctx->Color.ClearColor.f[2] = blue; in _mesa_ClearColor() 73 ctx->Color.ClearColor.f[3] = alpha; in _mesa_ClearColor() 85 ctx->Color.ClearColor.i[0] = r; in _mesa_ClearColorIiEXT() 86 ctx->Color.ClearColor.i[1] = g; in _mesa_ClearColorIiEXT() 87 ctx->Color.ClearColor.i[2] = b; in _mesa_ClearColorIiEXT() 88 ctx->Color.ClearColor.i[3] = a; in _mesa_ClearColorIiEXT() 100 ctx->Color.ClearColor.ui[0] = r; in _mesa_ClearColorIuiEXT() 101 ctx->Color.ClearColor.ui[1] = g; in _mesa_ClearColorIuiEXT() [all …]
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D | accum.c | 49 if (TEST_EQ_4V(tmp, ctx->Accum.ClearColor)) in _mesa_ClearAccum() 52 COPY_4FV( ctx->Accum.ClearColor, tmp ); in _mesa_ClearAccum() 94 const GLshort clearR = FLOAT_TO_SHORT(ctx->Accum.ClearColor[0]); in _mesa_clear_accum_buffer() 95 const GLshort clearG = FLOAT_TO_SHORT(ctx->Accum.ClearColor[1]); in _mesa_clear_accum_buffer() 96 const GLshort clearB = FLOAT_TO_SHORT(ctx->Accum.ClearColor[2]); in _mesa_clear_accum_buffer() 97 const GLshort clearA = FLOAT_TO_SHORT(ctx->Accum.ClearColor[3]); in _mesa_clear_accum_buffer() 448 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 ); in _mesa_init_accum()
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D | attrib.c | 1001 _mesa_ClearAccum(accum->ClearColor[0], in _mesa_PopAttrib() 1002 accum->ClearColor[1], in _mesa_PopAttrib() 1003 accum->ClearColor[2], in _mesa_PopAttrib() 1004 accum->ClearColor[3]); in _mesa_PopAttrib() 1013 _mesa_ClearColor(color->ClearColor.f[0], in _mesa_PopAttrib() 1014 color->ClearColor.f[1], in _mesa_PopAttrib() 1015 color->ClearColor.f[2], in _mesa_PopAttrib() 1016 color->ClearColor.f[3]); in _mesa_PopAttrib()
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D | get.c | 1093 v->value_float_4[0] = CLAMP(ctx->Color.ClearColor.f[0], 0.0F, 1.0F); in find_custom_value() 1094 v->value_float_4[1] = CLAMP(ctx->Color.ClearColor.f[1], 0.0F, 1.0F); in find_custom_value() 1095 v->value_float_4[2] = CLAMP(ctx->Color.ClearColor.f[2], 0.0F, 1.0F); in find_custom_value() 1096 v->value_float_4[3] = CLAMP(ctx->Color.ClearColor.f[3], 0.0F, 1.0F); in find_custom_value() 1098 COPY_4FV(v->value_float_4, ctx->Color.ClearColor.f); in find_custom_value()
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D | mtypes.h | 352 GLfloat ClearColor[4]; /**< Accumulation buffer clear color */ member 374 union gl_color_union ClearColor; /**< Color for glClear, unclamped */ member
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D | blend.c | 1195 ASSIGN_4V( ctx->Color.ClearColor.f, 0, 0, 0, 0 ); in _mesa_init_color()
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/external/deqp-deps/amber/src/amberscript/ |
D | parser_clear_color_test.cc | 23 TEST_F(AmberScriptParserTest, ClearColor) { in TEST_F() argument
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_driver.c | 126 const float *color = ctx->Color.ClearColor.f; in nouveau_clear()
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D | nv20_context.c | 69 PUSH_DATA (push, pack_rgba_clamp_f(s->format, ctx->Color.ClearColor.f)); in nv20_clear()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_clear.c | 358 (const float *) &ctx->Color.ClearColor.f, in clear_with_quad() 541 (union pipe_color_union*)&ctx->Color.ClearColor, in st_Clear()
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/external/mesa3d/src/mesa/swrast/ |
D | s_clear.c | 126 (const GLfloat (*)[4]) ctx->Color.ClearColor.f; in clear_rgba_buffer()
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/external/skia/src/gpu/ganesh/gl/ |
D | GrGLAssembleWebGLInterfaceAutogen.cpp | 73 GET_PROC(ClearColor); in GrGLMakeAssembledWebGLInterface()
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D | GrGLAssembleGLESInterfaceAutogen.cpp | 66 GET_PROC(ClearColor); in GrGLMakeAssembledGLESInterface()
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D | GrGLAssembleGLInterfaceAutogen.cpp | 69 GET_PROC(ClearColor); in GrGLMakeAssembledGLInterface()
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/external/mesa3d/docs/relnotes/ |
D | 4.1 | 283 - Changed ctx->Driver.ClearColor() to take GLfloat[4] instead of GLchan[4]. 284 ctx->Color.ClearColor is now GLfloat[4] too.
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/external/llvm/test/Transforms/InstCombine/ |
D | shufflemask-undef.ll | 9 %struct.ClearColor = type { double, %struct.IColor4, %struct.IColor4, float, i32 } 50 …ct.ActiveTextureTargets, %struct.AlphaTest, %struct.BlendMode, %struct.ClearColor, %struct.ColorBu…
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/external/angle/src/tests/gles1_conformance_tests/ |
D | CovglTests.cpp | 295 TEST_P(GLES1CovglTest, ClearColor) in TEST_P() argument
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_blorp.c | 1249 !brw_is_color_fast_clear_compatible(brw, irb->mt, &ctx->Color.ClearColor)) in do_single_blorp_clear() 1278 &ctx->Color.ClearColor); in do_single_blorp_clear() 1341 memcpy(clear_color.f32, ctx->Color.ClearColor.f, sizeof(float) * 4); in do_single_blorp_clear()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_blit.c | 430 GLfloat *color = ctx->Color.ClearColor.f; in intelClearWithBlit()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 1718 _mesa_Uniform4fv(0, 1, ctx->Color.ClearColor.f); in meta_clear() 1727 verts[i].r = ctx->Color.ClearColor.f[0]; in meta_clear() 1728 verts[i].g = ctx->Color.ClearColor.f[1]; in meta_clear() 1729 verts[i].b = ctx->Color.ClearColor.f[2]; in meta_clear() 1730 verts[i].a = ctx->Color.ClearColor.f[3]; in meta_clear()
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/external/skia/tools/gpu/gl/interface/ |
D | interface.json5 | 26 "BufferData", "BufferSubData", "Clear", "ClearColor",
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/external/mesa3d/src/mesa/drivers/x11/ |
D | xm_dd.c | 256 ctx->Color.ClearColor.f); in clear_buffers()
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/external/mesa3d/src/mapi/glapi/tests/ |
D | check_table.cpp | 770 { "glClearColor", _O(ClearColor) },
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 2218 bool ClearTest::ClearColor<glw::GLfloat>(glw::GLenum buffer, glw::GLint drawbuffer, glw::GLfloat va… in ClearColor() function in gl4cts::DirectStateAccess::Framebuffers::ClearTest 2248 bool ClearTest::ClearColor<glw::GLint>(glw::GLenum buffer, glw::GLint drawbuffer, glw::GLint value) in ClearColor() function in gl4cts::DirectStateAccess::Framebuffers::ClearTest 2278 bool ClearTest::ClearColor<glw::GLuint>(glw::GLenum buffer, glw::GLint drawbuffer, glw::GLuint valu… in ClearColor() function in gl4cts::DirectStateAccess::Framebuffers::ClearTest 2367 if (ClearColor<T>(buffer, 0, value)) in TestClearColor()
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D | gl4cEnhancedLayoutsTests.hpp | 257 void ClearColor(glw::GLfloat red, glw::GLfloat green, glw::GLfloat blue, glw::GLfloat alpha); 267 …static void ClearColor(const glw::Functions& gl, glw::GLfloat red, glw::GLfloat green, glw::GLfloa…
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