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Searched refs:ConstFloat (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceTargetLoweringMIPS32.h41 if (auto *ConstFloat = llvm::dyn_cast<ConstantFloat>(C)) { in shouldBePooled() local
42 return !Utils::isPositiveZero(ConstFloat->getValue()); in shouldBePooled()
DIceTargetLoweringX8664.cpp329 if (auto *ConstFloat = llvm::dyn_cast<ConstantFloat>(C)) { in shouldBePooled() local
330 return !Utils::isPositiveZero(ConstFloat->getValue()); in shouldBePooled()
6673 if (auto *ConstFloat = llvm::dyn_cast<ConstantFloat>(Const)) { in legalize() local
6674 if (Utils::isPositiveZero(ConstFloat->getValue())) in legalize()
DIceTargetLoweringX8632.cpp320 if (auto *ConstFloat = llvm::dyn_cast<ConstantFloat>(C)) { in shouldBePooled() local
321 return !Utils::isPositiveZero(ConstFloat->getValue()); in shouldBePooled()
7400 if (auto *ConstFloat = llvm::dyn_cast<ConstantFloat>(Const)) { in legalize() local
7401 if (Utils::isPositiveZero(ConstFloat->getValue())) in legalize()
/external/llvm/bindings/go/llvm/
Dir.go777 func ConstFloat(t Type, n float64) (v Value) { func