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Searched refs:ConstantOutputForConstantInput (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/ganesh/effects/
DGrMatrixEffect.h39 return ConstantOutputForConstantInput(this->childProcessor(0), inputColor); in constantOutputForConstantInput()
DGrBlendFragmentProcessor.cpp175 SkPMColor4f srcColor = ConstantOutputForConstantInput(src, input); in constantOutputForConstantInput()
176 SkPMColor4f dstColor = ConstantOutputForConstantInput(dst, input); in constantOutputForConstantInput()
DGrSkSLFP.cpp428 return ConstantOutputForConstantInput(this->childProcessor(index), color); in constantOutputForConstantInput()
432 ? ConstantOutputForConstantInput( in constantOutputForConstantInput()
DGrBicubicEffect.cpp234 return GrFragmentProcessor::ConstantOutputForConstantInput(this->childProcessor(0), input); in constantOutputForConstantInput()
/external/skia/src/gpu/ganesh/
DGrFragmentProcessor.cpp298 return fSwizzle.applyTo(ConstantOutputForConstantInput(this->childProcessor(0), input)); in SwizzleOutput()
410 color = ConstantOutputForConstantInput(this->childProcessor(1), color); in Compose()
411 color = ConstantOutputForConstantInput(this->childProcessor(0), color); in Compose()
837 return ConstantOutputForConstantInput(this->childProcessor(0), input); in HighPrecision()
DGrColorSpaceXform.cpp155 const auto c0 = ConstantOutputForConstantInput(this->childProcessor(0), input); in constantOutputForConstantInput()
DGrFragmentProcessor.h366 static SkPMColor4f ConstantOutputForConstantInput(const GrFragmentProcessor* fp, in ConstantOutputForConstantInput() function