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Searched refs:ConvertMaxAnisotropy (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderStateCache.cpp289 gl_d3d11::ConvertMaxAnisotropy(samplerState.getMaxAnisotropy(), featureLevel); in getSamplerState()
Drenderer11_utils.h58 UINT ConvertMaxAnisotropy(float maxAnisotropy, D3D_FEATURE_LEVEL featureLevel);
Drenderer11_utils.cpp2124 UINT ConvertMaxAnisotropy(float maxAnisotropy, D3D_FEATURE_LEVEL featureLevel) in ConvertMaxAnisotropy() function