Searched refs:CopyNativeVertexData (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | formatutils11.cpp | 341 &CopyNativeVertexData<GLubyte, 1, 4, 1>); in GetVertexFormatInfo_FL_9_3() 347 &CopyNativeVertexData<GLubyte, 2, 4, 1>); in GetVertexFormatInfo_FL_9_3() 358 &CopyNativeVertexData<GLubyte, 1, 4, UINT8_MAX>); in GetVertexFormatInfo_FL_9_3() 364 &CopyNativeVertexData<GLubyte, 2, 4, UINT8_MAX>); in GetVertexFormatInfo_FL_9_3() 373 &CopyNativeVertexData<GLshort, 1, 2, 0>); in GetVertexFormatInfo_FL_9_3() 382 &CopyNativeVertexData<GLshort, 1, 2, 0>); in GetVertexFormatInfo_FL_9_3() 458 &CopyNativeVertexData<GLfloat, 1, 2, 0>); in GetVertexFormatInfo_FL_9_3() 489 &CopyNativeVertexData<GLbyte, 1, 1, 0>); in GetVertexFormatInfo() 495 &CopyNativeVertexData<GLbyte, 2, 2, 0>); in GetVertexFormatInfo() 501 &CopyNativeVertexData<GLbyte, 3, 4, 1>); in GetVertexFormatInfo() [all …]
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_format_table_autogen.cpp | 39 mVertexLoadFunction = CopyNativeVertexData<GLushort, 1, 1, 0>; in initialize() 595 mVertexLoadFunction = CopyNativeVertexData<GLuint, 1, 1, 0>; in initialize() 605 mVertexLoadFunction = CopyNativeVertexData<GLushort, 1, 1, 0>; in initialize() 615 mVertexLoadFunction = CopyNativeVertexData<GLushort, 1, 1, 0>; in initialize() 625 mVertexLoadFunction = CopyNativeVertexData<GLushort, 1, 1, 0>; in initialize() 643 mVertexLoadFunction = CopyNativeVertexData<GLubyte, 4, 4, 0>; in initialize() 653 mVertexLoadFunction = CopyNativeVertexData<GLubyte, 4, 4, 0>; in initialize() 863 mVertexLoadFunction = CopyNativeVertexData<GLuint, 1, 1, 0>; in initialize() 873 mVertexLoadFunction = CopyNativeVertexData<GLfloat, 1, 1, 0>; in initialize() 888 mVertexLoadFunction = CopyNativeVertexData<GLfloat, 3, 3, 0>; in initialize() [all …]
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_format_table_autogen.mm | 2572 this->vertexLoadFunction = CopyNativeVertexData<GLuint, 1, 1, 0>; 2579 this->vertexLoadFunction = CopyNativeVertexData<GLuint, 1, 1, 0>; 2586 this->vertexLoadFunction = CopyNativeVertexData<GLhalf, 4, 4, 0>; 2593 this->vertexLoadFunction = CopyNativeVertexData<GLshort, 4, 4, 0>; 2600 this->vertexLoadFunction = CopyNativeVertexData<GLshort, 4, 4, 0>; 2607 this->vertexLoadFunction = CopyNativeVertexData<GLshort, 4, 4, 0>; 2614 this->vertexLoadFunction = CopyNativeVertexData<GLushort, 4, 4, 0>; 2621 this->vertexLoadFunction = CopyNativeVertexData<GLushort, 4, 4, 0>; 2628 this->vertexLoadFunction = CopyNativeVertexData<GLushort, 4, 4, 0>; 2637 this->vertexLoadFunction = CopyNativeVertexData<GLhalf, 3, 4, gl::Float16One>; [all …]
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/external/angle/src/libANGLE/renderer/ |
D | copyvertex.h | 27 void CopyNativeVertexData(const uint8_t *input, size_t stride, size_t count, uint8_t *output);
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D | copyvertex.inc.h | 59 inline void CopyNativeVertexData(const uint8_t *input, size_t stride, size_t count, uint8_t *output) in CopyNativeVertexData() function
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/external/angle/src/libANGLE/renderer/vulkan/shaders/src/ |
D | ConvertVertex.comp | 53 // - SintToSint, UintToUint and FloatToFloat correspond to CopyNativeVertexData() and
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