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Searched refs:CopyState (Results 1 – 3 of 3) sorted by relevance

/external/leveldb/include/leveldb/
Dstatus.h93 static const char* CopyState(const char* s);
104 state_ = (rhs.state_ == nullptr) ? nullptr : CopyState(rhs.state_); in Status()
111 state_ = (rhs.state_ == nullptr) ? nullptr : CopyState(rhs.state_);
/external/leveldb/util/
Dstatus.cc13 const char* Status::CopyState(const char* state) { in CopyState() function in leveldb::Status
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dapi.cpp231 void CopyState(DRAW_STATE& dst, const DRAW_STATE& src) in CopyState() function
356 CopyState(*pCurDrawContext->pState, *pPrevDrawContext->pState); in GetDrawContext()