Searched refs:CreateD3DBackendContext (Results 1 – 4 of 4) sorted by relevance
16 bool CreateD3DBackendContext(GrD3DBackendContext* ctx,
28 if (!sk_gpu_test::CreateD3DBackendContext(&backendContext)) { in Create()
37 bool CreateD3DBackendContext(GrD3DBackendContext* ctx, in CreateD3DBackendContext() function
81 sk_gpu_test::CreateD3DBackendContext(&backendContext); in initializeContext()