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Searched refs:D3DCOLOR_ARGB (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/include/D3D9/
Dd3d9types.h364 #define D3DCOLOR_ARGB(a,r,g,b) \ macro
372 #define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b)
373 #define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xFF,r,g,b)
374 #define D3DCOLOR_AYUV(a,y,u,v) D3DCOLOR_ARGB(a,y,u,v)
375 #define D3DCOLOR_XYUV(y,u,v) D3DCOLOR_ARGB(0xFF,y,u,v)
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp1986 D3DCOLOR color = D3DCOLOR_ARGB(255, 0, 0, 0); in clear()
1997 D3DCOLOR_ARGB(gl::unorm<8>((formatInfo.alphaBits == 0 && d3dFormatInfo.alphaBits > 0) in clear()
3205 D3DCOLOR_ARGB(gl::unorm<8>(clearColorValue.alpha), gl::unorm<8>(clearColorValue.red), in clearRenderTarget()