Searched refs:DiceStateForTest (Results 1 – 9 of 9) sorted by relevance
32 using dice::test::DiceStateForTest;36 DiceStateForTest current_state = {}; in TEST()37 DiceStateForTest next_state = {}; in TEST()55 DiceStateForTest current_state = {}; in TEST()58 DiceStateForTest next_state = {}; in TEST()85 DiceStateForTest current_state = {}; in TEST()86 DiceStateForTest next_state = {}; in TEST()99 DiceStateForTest current_state = {}; in TEST()100 DiceStateForTest next_state = {}; in TEST()114 DiceStateForTest current_state = {}; in TEST()[all …]
32 using dice::test::DiceStateForTest;36 DiceStateForTest current_state = {}; in TEST()37 DiceStateForTest next_state = {}; in TEST()56 DiceStateForTest current_state = {}; in TEST()59 DiceStateForTest next_state = {}; in TEST()87 DiceStateForTest current_state = {}; in TEST()88 DiceStateForTest next_state = {}; in TEST()101 DiceStateForTest current_state = {}; in TEST()102 DiceStateForTest next_state = {}; in TEST()116 DiceStateForTest current_state = {}; in TEST()[all …]
108 struct DiceStateForTest { struct117 DiceStateForTest current_state = {}; in TEST()118 DiceStateForTest next_state = {}; in TEST()135 DiceStateForTest current_state = {}; in TEST()136 DiceStateForTest next_state = {}; in TEST()148 DiceStateForTest current_state = {}; in TEST()149 DiceStateForTest next_state = {}; in TEST()161 DiceStateForTest current_state = {}; in TEST()162 DiceStateForTest next_state = {}; in TEST()173 DiceStateForTest current_state = {}; in TEST()[all …]
32 using dice::test::DiceStateForTest;37 DiceStateForTest current_state = {}; in TEST()38 DiceStateForTest next_state = {}; in TEST()58 DiceStateForTest current_state = {}; in TEST()61 DiceStateForTest next_state = {}; in TEST()90 DiceStateForTest current_state = {}; in TEST()94 DiceStateForTest next_state = {}; in TEST()139 DiceStateForTest current_state = {}; in TEST()140 DiceStateForTest next_state = {}; in TEST()153 DiceStateForTest current_state = {}; in TEST()[all …]
33 using dice::test::DiceStateForTest;37 DiceStateForTest current_state = {}; in TEST()38 DiceStateForTest next_state = {}; in TEST()65 DiceStateForTest current_state = {}; in TEST()68 DiceStateForTest next_state = {}; in TEST()101 DiceStateForTest current_state = {}; in TEST()105 DiceStateForTest next_state = {}; in TEST()151 DiceStateForTest current_state = {}; in TEST()152 DiceStateForTest next_state = {}; in TEST()165 DiceStateForTest current_state = {}; in TEST()[all …]
32 using dice::test::DiceStateForTest;36 DiceStateForTest current_state = {}; in TEST()37 DiceStateForTest next_state = {}; in TEST()57 DiceStateForTest current_state = {}; in TEST()60 DiceStateForTest next_state = {}; in TEST()90 DiceStateForTest current_state = {}; in TEST()94 DiceStateForTest next_state = {}; in TEST()140 DiceStateForTest current_state = {}; in TEST()141 DiceStateForTest next_state = {}; in TEST()154 DiceStateForTest current_state = {}; in TEST()[all …]
32 using dice::test::DiceStateForTest;37 DiceStateForTest current_state = {}; in TEST()38 DiceStateForTest next_state = {}; in TEST()58 DiceStateForTest current_state = {}; in TEST()61 DiceStateForTest next_state = {}; in TEST()91 DiceStateForTest current_state = {}; in TEST()95 DiceStateForTest next_state = {}; in TEST()141 DiceStateForTest current_state = {}; in TEST()142 DiceStateForTest next_state = {}; in TEST()155 DiceStateForTest current_state = {}; in TEST()[all …]
295 const dice::test::DiceStateForTest states[], in VerifyX509CertificateChain()686 const dice::test::DiceStateForTest states[], in VerifyCborCertificateChain()731 const DiceStateForTest& state) { in DumpState()791 const DiceStateForTest states[], in VerifyCertificateChain()
36 struct DiceStateForTest { struct46 const DiceStateForTest& state); argument70 const DiceStateForTest states[],