/external/mesa3d/src/mesa/main/ |
D | enable.c | 337 !ctx->DriverFlags.NewMultisampleEnable) { in _mesa_set_multisample() 343 ctx->NewDriverState |= ctx->DriverFlags.NewMultisampleEnable; in _mesa_set_multisample() 362 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewFramebufferSRGB ? 0 : _NEW_BUFFERS); in _mesa_set_framebuffer_srgb() 363 ctx->NewDriverState |= ctx->DriverFlags.NewFramebufferSRGB; in _mesa_set_framebuffer_srgb() 400 ctx->NewDriverState |= ctx->DriverFlags.NewAlphaTest; in _mesa_set_enable() 446 !ctx->DriverFlags.NewClipPlaneEnable) { in _mesa_set_enable() 451 ctx->NewDriverState |= ctx->DriverFlags.NewClipPlaneEnable; in _mesa_set_enable() 460 ctx->NewDriverState |= ctx->DriverFlags.NewClipPlane; in _mesa_set_enable() 485 ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON); in _mesa_set_enable() 486 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState; in _mesa_set_enable() [all …]
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D | polygon.c | 65 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON); in cull_face() 66 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState; in cull_face() 116 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON); in front_face() 117 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState; in front_face() 189 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON); in polygon_mode() 190 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState; in polygon_mode() 196 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON); in polygon_mode() 197 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState; in polygon_mode() 208 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON); in polygon_mode() 209 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState; in polygon_mode() [all …]
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D | stencil.c | 160 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewStencil ? 0 : _NEW_STENCIL); in _mesa_StencilFuncSeparateATI() 161 ctx->NewDriverState |= ctx->DriverFlags.NewStencil; in _mesa_StencilFuncSeparateATI() 198 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewStencil ? 0 : _NEW_STENCIL); in stencil_func() 199 ctx->NewDriverState |= ctx->DriverFlags.NewStencil; in stencil_func() 220 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewStencil ? 0 : _NEW_STENCIL); in stencil_func() 221 ctx->NewDriverState |= ctx->DriverFlags.NewStencil; in stencil_func() 285 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewStencil ? 0 : _NEW_STENCIL); in _mesa_StencilMask() 286 ctx->NewDriverState |= ctx->DriverFlags.NewStencil; in _mesa_StencilMask() 301 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewStencil ? 0 : _NEW_STENCIL); in _mesa_StencilMask() 302 ctx->NewDriverState |= ctx->DriverFlags.NewStencil; in _mesa_StencilMask() [all …]
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D | multisample.c | 50 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 : _NEW_MULTISAMPLE); in _mesa_SampleCoverage() 51 ctx->NewDriverState |= ctx->DriverFlags.NewSampleMask; in _mesa_SampleCoverage() 135 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 : _NEW_MULTISAMPLE); in sample_maski() 136 ctx->NewDriverState |= ctx->DriverFlags.NewSampleMask; in sample_maski() 174 ctx->DriverFlags.NewSampleShading ? 0 : _NEW_MULTISAMPLE); in min_sample_shading() 175 ctx->NewDriverState |= ctx->DriverFlags.NewSampleShading; in min_sample_shading() 361 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleAlphaToXEnable ? 0 : in _mesa_AlphaToCoverageDitherControlNV_no_error() 363 ctx->NewDriverState |= ctx->DriverFlags.NewSampleAlphaToXEnable; in _mesa_AlphaToCoverageDitherControlNV_no_error() 372 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleAlphaToXEnable ? 0 : in _mesa_AlphaToCoverageDitherControlNV() 374 ctx->NewDriverState |= ctx->DriverFlags.NewSampleAlphaToXEnable; in _mesa_AlphaToCoverageDitherControlNV()
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D | depth.c | 84 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepth ? 0 : _NEW_DEPTH); in depth_func() 85 ctx->NewDriverState |= ctx->DriverFlags.NewDepth; in depth_func() 130 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepth ? 0 : _NEW_DEPTH); in _mesa_DepthMask() 131 ctx->NewDriverState |= ctx->DriverFlags.NewDepth; in _mesa_DepthMask() 163 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepth ? 0 : _NEW_DEPTH); in _mesa_DepthBoundsEXT() 164 ctx->NewDriverState |= ctx->DriverFlags.NewDepth; in _mesa_DepthBoundsEXT()
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D | lines.c | 70 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLineState ? 0 : _NEW_LINE); in line_width() 71 ctx->NewDriverState |= ctx->DriverFlags.NewLineState; in line_width() 125 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLineState ? 0 : _NEW_LINE); in _mesa_LineStipple() 126 ctx->NewDriverState |= ctx->DriverFlags.NewLineState; in _mesa_LineStipple()
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D | blend.c | 232 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlend ? 0 : _NEW_COLOR); in blend_func_separate() 233 ctx->NewDriverState |= ctx->DriverFlags.NewBlend; in blend_func_separate() 392 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlend ? 0 : _NEW_COLOR); in blend_func_separatei() 393 ctx->NewDriverState |= ctx->DriverFlags.NewBlend; in blend_func_separatei() 794 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlendColor ? 0 : _NEW_COLOR); in _mesa_BlendColor() 795 ctx->NewDriverState |= ctx->DriverFlags.NewBlendColor; in _mesa_BlendColor() 839 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewAlphaTest ? 0 : _NEW_COLOR); in _mesa_AlphaFunc() 840 ctx->NewDriverState |= ctx->DriverFlags.NewAlphaTest; in _mesa_AlphaFunc() 905 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLogicOp ? 0 : _NEW_COLOR); in logic_op() 906 ctx->NewDriverState |= ctx->DriverFlags.NewLogicOp; in logic_op() [all …]
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D | viewport.c | 74 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewViewport ? 0 : _NEW_VIEWPORT); in set_viewport_no_notify() 75 ctx->NewDriverState |= ctx->DriverFlags.NewViewport; in set_viewport_no_notify() 296 ctx->NewDriverState |= ctx->DriverFlags.NewViewport; in set_depth_range_no_notify() 522 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewClipControl ? 0 : in clip_control() 524 ctx->NewDriverState |= ctx->DriverFlags.NewClipControl; in clip_control() 530 if (ctx->DriverFlags.NewPolygonState) in clip_control() 531 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState; in clip_control() 623 ctx->DriverFlags.NewNvConservativeRasterizationParams; in subpixel_precision_bias() 679 ctx->NewDriverState |= ctx->DriverFlags.NewViewport; in set_viewport_swizzle()
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D | blend.h | 177 if (!ctx->DriverFlags.NewBlend) { in _mesa_flush_vertices_for_blend_state() 181 ctx->NewDriverState |= ctx->DriverFlags.NewBlend; in _mesa_flush_vertices_for_blend_state() 195 ctx->NewDriverState |= ctx->DriverFlags.NewBlend; in _mesa_flush_vertices_for_blend_adv()
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D | conservativeraster.c | 65 ctx->DriverFlags.NewNvConservativeRasterizationParams; in conservative_raster_parameter() 85 ctx->DriverFlags.NewNvConservativeRasterizationParams; in conservative_raster_parameter()
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D | attrib.c | 1162 ctx->NewDriverState |= ctx->DriverFlags.NewAlphaTest | in _mesa_PopAttrib() 1163 ctx->DriverFlags.NewBlend | in _mesa_PopAttrib() 1164 ctx->DriverFlags.NewClipPlaneEnable | in _mesa_PopAttrib() 1165 ctx->DriverFlags.NewDepth | in _mesa_PopAttrib() 1166 ctx->DriverFlags.NewDepthClamp | in _mesa_PopAttrib() 1167 ctx->DriverFlags.NewFramebufferSRGB | in _mesa_PopAttrib() 1168 ctx->DriverFlags.NewLineState | in _mesa_PopAttrib() 1169 ctx->DriverFlags.NewLogicOp | in _mesa_PopAttrib() 1170 ctx->DriverFlags.NewMultisampleEnable | in _mesa_PopAttrib() 1171 ctx->DriverFlags.NewPolygonState | in _mesa_PopAttrib() [all …]
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D | state.c | 324 if (ctx->DriverFlags.NewShaderConstants[stage]) in update_single_program_constants() 325 ctx->NewDriverState |= ctx->DriverFlags.NewShaderConstants[stage]; in update_single_program_constants() 582 ctx->NewDriverState |= ctx->DriverFlags.NewArray; in set_vertex_processing_mode() 647 ctx->NewDriverState |= ctx->DriverFlags.NewArray; in _mesa_set_draw_vao()
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D | scissor.c | 51 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewScissorRect ? 0 : _NEW_SCISSOR); in set_scissor_no_notify() 52 ctx->NewDriverState |= ctx->DriverFlags.NewScissorRect; in set_scissor_no_notify() 305 ctx->NewDriverState |= ctx->DriverFlags.NewWindowRectangles; in _mesa_WindowRectanglesEXT()
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D | transformfeedback.c | 459 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; in begin_transform_feedback() 479 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedbackProg; in begin_transform_feedback() 510 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; in end_transform_feedback() 1253 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; in pause_transform_feedback() 1297 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; in resume_transform_feedback()
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D | clip.c | 88 ctx->NewDriverState |= ctx->DriverFlags.NewClipPlane; in _mesa_ClipPlane()
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D | shaderimage.c | 592 ctx->NewDriverState |= ctx->DriverFlags.NewImageUnits; in bind_image_texture() 691 ctx->NewDriverState |= ctx->DriverFlags.NewImageUnits; in bind_image_textures()
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D | arbprogram.c | 52 ctx->DriverFlags.NewShaderConstants[MESA_SHADER_FRAGMENT]; in flush_vertices_for_program_constants() 55 ctx->DriverFlags.NewShaderConstants[MESA_SHADER_VERTEX]; in flush_vertices_for_program_constants()
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D | bufferobj.c | 1338 ctx->DriverFlags.NewUniformBuffer, in bind_uniform_buffer() 1359 ctx->DriverFlags.NewShaderStorageBuffer, in bind_shader_storage_buffer() 1377 ctx->DriverFlags.NewAtomicBuffer, in bind_atomic_buffer() 4028 ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer; in bind_uniform_buffers() 4129 ctx->NewDriverState |= ctx->DriverFlags.NewShaderStorageBuffer; in bind_shader_storage_buffers() 4295 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; in bind_xfb_buffers() 4454 ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer; in bind_atomic_buffers()
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D | uniform_query.cpp | 1031 new_driver_state |= ctx->DriverFlags.NewShaderConstants[index]; in _mesa_flush_vertices_for_uniforms() 1244 ctx->NewDriverState |= ctx->DriverFlags.NewImageUnits; in _mesa_uniform()
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D | uniforms.c | 1104 ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer; in uniform_block_binding() 1166 ctx->NewDriverState |= ctx->DriverFlags.NewShaderStorageBuffer; in shader_storage_block_binding()
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D | shaderapi.c | 2742 ctx->NewDriverState |= ctx->DriverFlags.NewDefaultTessLevels; in _mesa_PatchParameterfv() 2748 ctx->NewDriverState |= ctx->DriverFlags.NewDefaultTessLevels; in _mesa_PatchParameterfv()
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D | fbobject.c | 1711 ctx->NewDriverState |= ctx->DriverFlags.NewSampleLocations; in framebuffer_parameteri() 3133 ctx->NewDriverState |= ctx->DriverFlags.NewSampleLocations; in _mesa_bind_framebuffers() 5450 ctx->NewDriverState |= ctx->DriverFlags.NewSampleLocations; in sample_locations()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_state_upload.c | 348 ctx->DriverFlags.NewTransformFeedback = BRW_NEW_TRANSFORM_FEEDBACK; in brw_init_state() 349 ctx->DriverFlags.NewTransformFeedbackProg = BRW_NEW_TRANSFORM_FEEDBACK; in brw_init_state() 350 ctx->DriverFlags.NewRasterizerDiscard = BRW_NEW_RASTERIZER_DISCARD; in brw_init_state() 351 ctx->DriverFlags.NewUniformBuffer = BRW_NEW_UNIFORM_BUFFER; in brw_init_state() 352 ctx->DriverFlags.NewShaderStorageBuffer = BRW_NEW_UNIFORM_BUFFER; in brw_init_state() 353 ctx->DriverFlags.NewTextureBuffer = BRW_NEW_TEXTURE_BUFFER; in brw_init_state() 354 ctx->DriverFlags.NewAtomicBuffer = BRW_NEW_UNIFORM_BUFFER; in brw_init_state() 355 ctx->DriverFlags.NewImageUnits = BRW_NEW_IMAGE_UNITS; in brw_init_state() 356 ctx->DriverFlags.NewDefaultTessLevels = BRW_NEW_DEFAULT_TESS_LEVELS; in brw_init_state() 357 ctx->DriverFlags.NewIntelConservativeRasterization = BRW_NEW_CONSERVATIVE_RASTERIZATION; in brw_init_state()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_bufferobjects.c | 394 ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer; in bufferobj_data()
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D | st_context.c | 483 struct gl_driver_flags *f = &st->ctx->DriverFlags; in st_init_driver_flags()
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