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Searched refs:DynamicStateStatus (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/ganesh/
DGrOpsRenderPass.cpp25 fScissorStatus = DynamicStateStatus::kDisabled; in begin()
26 fTextureBindingStatus = DynamicStateStatus::kDisabled; in begin()
28 fInstanceBufferStatus = DynamicStateStatus::kDisabled; in begin()
29 fVertexBufferStatus = DynamicStateStatus::kDisabled; in begin()
103 DynamicStateStatus::kUninitialized : DynamicStateStatus::kDisabled; in bindPipeline()
111 DynamicStateStatus::kUninitialized : DynamicStateStatus::kDisabled; in bindPipeline()
114 DynamicStateStatus::kUninitialized : DynamicStateStatus::kDisabled; in bindPipeline()
116 DynamicStateStatus::kUninitialized : DynamicStateStatus::kDisabled; in bindPipeline()
128 SkASSERT(DynamicStateStatus::kDisabled != fScissorStatus); in setScissorRect()
130 SkDEBUGCODE(fScissorStatus = DynamicStateStatus::kConfigured); in setScissorRect()
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DGrOpsRenderPass.h214 enum class DynamicStateStatus { enum
220 DynamicStateStatus fScissorStatus;
221 DynamicStateStatus fTextureBindingStatus;
223 DynamicStateStatus fInstanceBufferStatus;
224 DynamicStateStatus fVertexBufferStatus;