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Searched refs:EntirelyTransient (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DRenderTargetVk.h40 EntirelyTransient, enumerator
135 return mTransience == RenderTargetTransience::EntirelyTransient; in isEntirelyTransient()
DTextureVk.cpp2644 transience = RenderTargetTransience::EntirelyTransient; in initSingleLayerRenderTargets()