Searched refs:FPCoordsMap (Results 1 – 3 of 3) sorted by relevance
282 using FPCoordsMap = std::unordered_map<const GrFragmentProcessor*, FPCoords>; variable322 std::tuple<FPCoordsMap, GrShaderVar> emitCode(EmitArgs&, const GrPipeline& pipeline);446 FPCoordsMap collectTransforms(GrGLSLVertexBuilder* vb,
77 std::tuple<ProgramImpl::FPCoordsMap, GrShaderVar>82 FPCoordsMap transformMap = this->collectTransforms(args.fVertBuilder, in emitCode()103 ProgramImpl::FPCoordsMap ProgramImpl::collectTransforms(GrGLSLVertexBuilder* vb, in collectTransforms()138 FPCoordsMap result; in collectTransforms()
167 GrGeometryProcessor::ProgramImpl::FPCoordsMap fFPCoordsMap;