Searched refs:FULLY_CONNECTED_INT8 (Results 1 – 6 of 6) sorted by relevance
314 first_op_type != OperationType::FULLY_CONNECTED_INT8) { in TryFCFCAdd()318 first_op_type == OperationType::FULLY_CONNECTED_INT8; in TryFCFCAdd()349 second_op_type != OperationType::FULLY_CONNECTED_INT8) { in TryFCFCAdd()353 second_op_type == OperationType::FULLY_CONNECTED_INT8; in TryFCFCAdd()
88 if (node->operation.type == ToString(OperationType::FULLY_CONNECTED_INT8)) { in ApplyToNode()
61 FULLY_CONNECTED_INT8, enumerator
125 case OperationType::FULLY_CONNECTED_INT8: in ToString()250 {"fully_connected_int8", OperationType::FULLY_CONNECTED_INT8}, in OperationTypeFromString()
64 node->operation.type = ToString(OperationType::FULLY_CONNECTED_INT8); in GetFullyConnectedNode()
570 case OperationType::FULLY_CONNECTED_INT8: { in GPUOperationFromNodePart0()