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Searched refs:FragDepthUsage (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DShaderD3D.h44 enum class FragDepthUsage enum
101 FragDepthUsage getFragDepthUsage() const { return mFragDepthUsage; } in getFragDepthUsage()
128 FragDepthUsage mFragDepthUsage;
DShaderD3D.cpp137 mFragDepthUsage = FragDepthUsage::Unused; in uncompile()
335 mFragDepthUsage = FragDepthUsage::Greater; in compile()
339 mFragDepthUsage = FragDepthUsage::Less; in compile()
343 mFragDepthUsage = FragDepthUsage::Any; in compile()
DDynamicHLSL.cpp321 FragDepthUsage fragDepthUsage, in generatePixelShaderForOutputSignature()
336 case FragDepthUsage::Less: in generatePixelShaderForOutputSignature()
338 case FragDepthUsage::Greater: in generatePixelShaderForOutputSignature()
392 if (fragDepthUsage != FragDepthUsage::Unused) in generatePixelShaderForOutputSignature()
DDynamicHLSL.h161 FragDepthUsage fragDepthUsage,
DProgramD3D.h172 FragDepthUsage getFragDepthUsage() const;
554 FragDepthUsage mFragDepthUsage;
DProgramD3D.cpp436 FragDepthUsage ProgramD3DMetadata::getFragDepthUsage() const in getFragDepthUsage()
439 return shader ? shader->getFragDepthUsage() : FragDepthUsage::Unused; in getFragDepthUsage()
3078 mFragDepthUsage = FragDepthUsage::Unused; in reset()