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Searched refs:FragmentShaderReadOnly (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DUtilsVk.cpp2804 : vk::ImageLayout::FragmentShaderReadOnly; in blitResolveImpl()
3260 vk::ImageLayout::FragmentShaderReadOnly, src); in copyImage()
4267 vk::ImageLayout::FragmentShaderReadOnly, font); in drawOverlay()
Dvk_helpers.h1790 FragmentShaderReadOnly, enumerator
Dvk_helpers.cpp559 ImageLayout::FragmentShaderReadOnly,
7138 mCurrentLayout = ImageLayout::FragmentShaderReadOnly; in generateMipmapsWithBlit()
DContextVk.cpp146 {gl::ShaderType::Fragment, vk::ImageLayout::FragmentShaderReadOnly},