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Searched refs:FramebufferVk (Results 1 – 20 of 20) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DFramebufferVk.cpp314 FramebufferVk::FramebufferVk(RendererVk *renderer, const gl::FramebufferState &state) in FramebufferVk() function in rx::FramebufferVk
327 FramebufferVk::~FramebufferVk() = default;
329 void FramebufferVk::destroy(const gl::Context *context) in destroy()
335 void FramebufferVk::insertCache(ContextVk *contextVk, in insertCache()
362 angle::Result FramebufferVk::discard(const gl::Context *context, in discard()
369 angle::Result FramebufferVk::invalidate(const gl::Context *context, in invalidate()
380 angle::Result FramebufferVk::invalidateSub(const gl::Context *context, in invalidateSub()
427 angle::Result FramebufferVk::clear(const gl::Context *context, GLbitfield mask) in clear()
449 angle::Result FramebufferVk::clearImpl(const gl::Context *context, in clearImpl()
708 angle::Result FramebufferVk::clearBufferfv(const gl::Context *context, in clearBufferfv()
[all …]
DUtilsVk.h238 FramebufferVk *framebuffer,
243 FramebufferVk *framebuffer,
248 FramebufferVk *framebuffer,
254 FramebufferVk *framebuffer,
303 const FramebufferVk *framebuffer,
622 FramebufferVk *framebuffer,
DFramebufferVk.h29 class FramebufferVk : public FramebufferImpl
32 FramebufferVk(RendererVk *renderer, const gl::FramebufferState &state);
33 ~FramebufferVk() override;
Dvulkan_backend.gni28 "FramebufferVk.cpp",
29 "FramebufferVk.h",
DContextVk.cpp1292 FramebufferVk *ContextVk::getDrawFramebuffer() const in getDrawFramebuffer()
1473 FramebufferVk *drawFramebufferVk = getDrawFramebuffer(); in flush()
2262 FramebufferVk *drawFramebufferVk = getDrawFramebuffer(); in switchOutReadOnlyDepthStencilMode()
2332 FramebufferVk *drawFramebufferVk = getDrawFramebuffer(); in handleDirtyGraphicsRenderPass()
2379 FramebufferVk *drawFramebufferVk = getDrawFramebuffer(); in handleDirtyGraphicsColorAccess()
2406 const FramebufferVk &drawFramebufferVk = *getDrawFramebuffer(); in handleDirtyGraphicsDepthStencilAccess()
4404 FramebufferVk *drawFramebufferVk = getDrawFramebuffer(); in optimizeRenderPassForPresent()
4720 FramebufferVk *framebufferVk = vk::GetImpl(mState.getDrawFramebuffer()); in updateColorMasks()
4748 FramebufferVk *framebufferVk = vk::GetImpl(mState.getDrawFramebuffer()); in updateBlendFuncsAndEquations()
4848 void ContextVk::updateViewport(FramebufferVk *framebufferVk, in updateViewport()
[all …]
DContextVk.h399 angle::Result onFramebufferChange(FramebufferVk *framebufferVk, gl::Command command);
400 void onDrawFramebufferRenderPassDescChange(FramebufferVk *framebufferVk,
1069 void updateViewport(FramebufferVk *framebufferVk,
1275 FramebufferVk *getDrawFramebuffer() const;
1305 FramebufferVk *drawFramebuffer,
DSurfaceVk.cpp3220 FramebufferVk *framebufferVk = GetImplAs<FramebufferVk>(framebuffer); in attachToFramebuffer()
3229 FramebufferVk *framebufferVk = GetImplAs<FramebufferVk>(framebuffer); in detachFromFramebuffer()
DUtilsVk.cpp2381 FramebufferVk *framebuffer, in clearFramebuffer()
2620 FramebufferVk *framebuffer, in colorBlitResolve()
2638 FramebufferVk *framebuffer, in depthStencilBlitResolve()
2649 FramebufferVk *framebuffer, in blitResolveImpl()
2912 FramebufferVk *framebuffer, in stencilBlitResolveNoShaderExport()
3933 const FramebufferVk *framebuffer, in unresolve()
DRendererVk.h53 class FramebufferVk; variable
Dvk_cache_utils.h1567 FramebufferVk *framebufferVk);
1767 FramebufferVk *framebufferVk,
DProgramExecutableVk.cpp1138 FramebufferVk *drawFrameBuffer = vk::GetImpl(contextVk->getState().getDrawFramebuffer()); in getTransformOptions()
Dvk_helpers.h2200 FramebufferVk *framebufferVk);
Dvk_cache_utils.cpp5535 FramebufferVk *framebufferVk) in updateInputAttachments()
6426 FramebufferVk *framebufferVk, in updateInputAttachments()
DTextureVk.cpp884 FramebufferVk *framebufferVk = vk::GetImpl(source); in copySubImageImpl()
Dvk_helpers.cpp7926 FramebufferVk *framebufferVk) in stageSubresourceUpdateFromFramebuffer()
/external/angle/src/libANGLE/renderer/vulkan/doc/
DDeferredClears.md33 In scenario 2, `FramebufferVk::syncState` is responsible for extracting the staged `Clear` updates,
35 _deferred clears_. The `FramebufferVk` call that immediately follows must handle these clears one
/external/angle/doc/
DDirtyBits.md48 [`rx::FramebufferVk::syncState`][FBOVkSyncState] for example.
104 …angle/+/5f662c0042703344eb0eef6d1c123e902e3aefbf/src/libANGLE/renderer/vulkan/FramebufferVk.cpp#726
/external/angle/src/libANGLE/renderer/vulkan/mac/
DIOSurfaceSurfaceVkMac.mm16 #include "libANGLE/renderer/vulkan/FramebufferVk.h"
/external/angle/src/tests/deqp_support/
Ddeqp_gles31_test_expectations.txt438 // Pixel 4 hits asserts in FramebufferVk
/external/angle/
DAndroid.bp548 "src/libANGLE/renderer/vulkan/FramebufferVk.cpp",
2691 "src/libANGLE/renderer/vulkan/FramebufferVk.cpp",
2692 "src/libANGLE/renderer/vulkan/FramebufferVk.h",