Searched refs:GLFramebufferTexture (Results 1 – 6 of 6) sorted by relevance
522 EVENT(context, GLFramebufferTexture, in GL_FramebufferTexture()535 angle::EntryPoint::GLFramebufferTexture) && in GL_FramebufferTexture()536 ValidateFramebufferTexture(context, angle::EntryPoint::GLFramebufferTexture, target, in GL_FramebufferTexture()
611 GLFramebufferTexture, enumerator
1207 case EntryPoint::GLFramebufferTexture: in GetEntryPointName()
400 return CallCapture(angle::EntryPoint::GLFramebufferTexture, std::move(paramBuffer)); in CaptureFramebufferTexture()
1027 case angle::EntryPoint::GLFramebufferTexture: in ReplayTraceFunctionCall()
2258 return CallCapture(EntryPoint::GLFramebufferTexture, std::move(params)); in ParseCallCapture()