Searched refs:GLPrioritizeTextures (Results 1 – 4 of 4) sorted by relevance
1164 GLPrioritizeTextures, enumerator
2313 case EntryPoint::GLPrioritizeTextures: in GetEntryPointName()
6949 EVENT(context, GLPrioritizeTextures, in GL_PrioritizeTextures()6960 angle::EntryPoint::GLPrioritizeTextures) && in GL_PrioritizeTextures()6961 ValidatePrioritizeTextures(context, angle::EntryPoint::GLPrioritizeTextures, n, in GL_PrioritizeTextures()
4734 return CallCapture(angle::EntryPoint::GLPrioritizeTextures, std::move(paramBuffer)); in CapturePrioritizeTextures()