Searched refs:GLReleaseShaderCompiler (Results 1 – 6 of 6) sorted by relevance
1302 GLReleaseShaderCompiler, enumerator
2589 case EntryPoint::GLReleaseShaderCompiler: in GetEntryPointName()
2827 EVENT(context, GLReleaseShaderCompiler, "context = %d", CID(context)); in GL_ReleaseShaderCompiler()2836 angle::EntryPoint::GLReleaseShaderCompiler) && in GL_ReleaseShaderCompiler()2837 ValidateReleaseShaderCompiler(context, angle::EntryPoint::GLReleaseShaderCompiler))); in GL_ReleaseShaderCompiler()
2099 return CallCapture(angle::EntryPoint::GLReleaseShaderCompiler, std::move(paramBuffer)); in CaptureReleaseShaderCompiler()
2980 case angle::EntryPoint::GLReleaseShaderCompiler: in ReplayTraceFunctionCall()
4983 return CallCapture(EntryPoint::GLReleaseShaderCompiler, std::move(params)); in ParseCallCapture()