Searched refs:GLSL_CACHE_INFO (Results 1 – 6 of 6) sorted by relevance
128 if (brw->ctx._Shader->Flags & GLSL_CACHE_INFO) { in read_and_upload()137 if (brw->ctx._Shader->Flags & GLSL_CACHE_INFO) { in read_and_upload()154 if (brw->ctx._Shader->Flags & GLSL_CACHE_INFO) { in read_and_upload()247 if (brw->ctx._Shader->Flags & GLSL_CACHE_INFO) { in brw_disk_cache_upload_program()255 if (brw->ctx._Shader->Flags & GLSL_CACHE_INFO) { in brw_disk_cache_upload_program()285 if (brw->ctx._Shader->Flags & GLSL_CACHE_INFO) { in write_program_data()
133 if (ctx->_Shader->Flags & GLSL_CACHE_INFO) { in shader_cache_write_program_metadata()230 if (ctx->_Shader->Flags & GLSL_CACHE_INFO) { in shader_cache_read_program_metadata()247 if (ctx->_Shader->Flags & GLSL_CACHE_INFO) { in shader_cache_read_program_metadata()
2137 if (ctx->_Shader->Flags & GLSL_CACHE_INFO) { in can_skip_compile()2277 if (ctx->_Shader->Flags & GLSL_CACHE_INFO) { in _mesa_glsl_compile_shader()
143 if (st->ctx->_Shader->Flags & GLSL_CACHE_INFO) { in st_store_ir_in_disk_cache()229 if (ctx->_Shader->Flags & GLSL_CACHE_INFO) { in st_deserialise_ir_program()264 if (ctx->_Shader->Flags & GLSL_CACHE_INFO) { in st_load_ir_from_disk_cache()
3129 #define GLSL_CACHE_INFO 0x100 /**< Print debug information about shader cache */ macro
87 flags |= GLSL_CACHE_INFO; in _mesa_get_shader_flags()