Searched refs:GLUniformMatrix4dv (Results 1 – 5 of 5) sorted by relevance
1560 GLUniformMatrix4dv, enumerator
3105 case EntryPoint::GLUniformMatrix4dv: in GetEntryPointName()
894 EVENT(context, GLUniformMatrix4dv, in GL_UniformMatrix4dv()903 ValidateUniformMatrix4dv(context, angle::EntryPoint::GLUniformMatrix4dv, in GL_UniformMatrix4dv()
835 return CallCapture(angle::EntryPoint::GLUniformMatrix4dv, std::move(paramBuffer)); in CaptureUniformMatrix4dv()
2443 case EntryPoint::GLUniformMatrix4dv: in GetDefaultUniformType()