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Searched refs:GL_FramebufferTexture1D (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libGLESv2/
Dentry_points_gl_3_autogen.h26 ANGLE_EXPORT void GL_APIENTRY GL_FramebufferTexture1D(GLenum target,
Dproc_table_wgl_autogen.cpp404 {"glFramebufferTexture1D", P(GL_FramebufferTexture1D)},
Dproc_table_glx_autogen.cpp404 {"glFramebufferTexture1D", P(GL_FramebufferTexture1D)},
Dproc_table_egl_autogen.cpp526 DESKTOP_ONLY("glFramebufferTexture1D", GL_FramebufferTexture1D)
Dentry_points_gl_3_autogen.cpp151 void GL_APIENTRY GL_FramebufferTexture1D(GLenum target, in GL_FramebufferTexture1D() function
DlibGLESv2_autogen.cpp7849 return GL_FramebufferTexture1D(target, attachment, textarget, texture, level); in glFramebufferTexture1D()