Home
last modified time | relevance | path

Searched refs:GL_HARDLIGHT (Results 1 – 10 of 10) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fNegativeAdvancedBlendEquationTests.cpp118 case BLEND_EQUATION_HARDLIGHT: return GL_HARDLIGHT; in getEquation()
Des31fAdvancedBlendTests.cpp100 case GL_HARDLIGHT: return "hardlight"; in getEquationName()
784 GL_HARDLIGHT, in init()
Des31fIndexedStateQueryTests.cpp1302 GL_HARDLIGHT, in iterate()
/external/deqp/external/openglcts/modules/common/
DglcExtTokens.cpp148 HARDLIGHT = GL_HARDLIGHT; in init()
/external/deqp/modules/gles3/functional/
Des3fIndexedStateQueryTests.cpp1066 GL_HARDLIGHT, in iterate()
Des3fDrawBuffersIndexedTests.cpp108 case GL_HARDLIGHT: return true; in isAdvancedBlendEq()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1609 #define GL_HARDLIGHT 0x929B macro
/external/angle/include/GLES3/
Dgl32.h1515 #define GL_HARDLIGHT 0x929B macro
/external/mesa3d/include/GLES3/
Dgl32.h1534 #define GL_HARDLIGHT 0x929B macro
/external/libepoxy/prebuilt-intermediates/include/epoxy/
Dgl_generated.h6297 #define GL_HARDLIGHT 0x929B macro