Home
last modified time | relevance | path

Searched refs:GL_INT_VEC2 (Results 1 – 25 of 44) sorted by relevance

12

/external/angle/src/common/
Dutilities.cpp156 case GL_INT_VEC2: in VariableComponentType()
242 case GL_INT_VEC2: in GetGLSLTypeString()
281 case GL_INT_VEC2: in VariableBoolVectorType()
311 case GL_INT_VEC2: in VariableRowCount()
456 case GL_INT_VEC2: in VariableColumnCount()
842 case GL_INT_VEC2: in VariableSortOrder()
Duniform_type_info_autogen.cpp106 {GL_INT_VEC2, GL_INT, GL_NONE, GL_NONE, GL_BOOL_VEC2, SamplerFormat::InvalidEnum, 1, 2, 2,
289 case GL_INT_VEC2: in GetTypeInfoIndex()
/external/angle/src/libANGLE/renderer/metal/
DblocklayoutMetal.cpp59 case GL_INT_VEC2: in GetMetalSizeForGLType()
168 case GL_INT_VEC2: in GetMetalAlignmentForGLType()
DVertexArrayMtl.mm341 case GL_INT_VEC2:
/external/angle/third_party/vulkan-deps/glslang/src/glslang/MachineIndependent/
Dgl_types.h37 #define GL_INT_VEC2 0x8B53 macro
Dreflection.cpp908 case EbtInt: return GL_INT_VEC2 + offset; in mapToGlType()
/external/deqp-deps/glslang/glslang/MachineIndependent/
Dgl_types.h37 #define GL_INT_VEC2 0x8B53 macro
Dreflection.cpp908 case EbtInt: return GL_INT_VEC2 + offset; in mapToGlType()
/external/angle/src/compiler/translator/
Dutil.cpp61 constexpr GLenum kIntGLType[4] = {GL_INT, GL_INT_VEC2, GL_INT_VEC3, GL_INT_VEC4};
673 case GL_INT_VEC2: in GetShaderVariableBasicType()
DVariablePacker.cpp363 case GL_INT_VEC2: in GetTypePackingComponentsPerRow()
/external/angle/src/tests/compiler_tests/
DVariablePacker_test.cpp28 GL_INT_VEC2, // 10
/external/deqp/modules/gles3/functional/
Des3fAttribLocationTests.cpp54 AttribType("ivec2", 1, GL_INT_VEC2), in createAttributeLocationTests()
/external/angle/samples/shader_translator/
Dshader_translator.cpp568 case GL_INT_VEC2: in PrintVariable()
/external/deqp/framework/opengl/
DgluShaderUtil.cpp1221 case GL_INT_VEC2: return TYPE_INT_VEC2; in getDataTypeFromGLType()
DgluStrUtil.inl958 case GL_INT_VEC2: return "GL_INT_VEC2";
/external/angle/src/libANGLE/renderer/vulkan/
DProgramVk.cpp483 setUniformImpl(location, count, v, GL_INT_VEC2); in setUniform2iv()
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h419 #define GL_INT_VEC2 0x8B53 macro
/external/angle/include/GLES2/
Dgl2.h298 #define GL_INT_VEC2 0x8B53 macro
/external/mesa3d/include/GLES2/
Dgl2.h317 #define GL_INT_VEC2 0x8B53 macro
/external/deqp/external/openglcts/modules/gles31/
Des31cExplicitUniformLocationTest.cpp486 case GL_INT_VEC2: in fill()
1490 case GL_INT_VEC2: in setUniform()
/external/deqp/modules/glshared/
DglsAttributeLocationTests.cpp153 case GL_INT_VEC2: in generateToVec4Expression()
/external/deqp/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp1331 …{ "ivec2", "", "highp", "", "float(uniformValue.x)", GL_INT_VEC2, 1, GL_FAL… in test()
/external/angle/src/libANGLE/
DvalidationES2.cpp5111 return ValidateUniform(context, entryPoint, GL_INT_VEC2, location, 1); in ValidateUniform2i()
5120 return ValidateUniform(context, entryPoint, GL_INT_VEC2, location, count); in ValidateUniform2iv()
DvalidationES31.cpp759 return ValidateProgramUniformBase(context, entryPoint, GL_INT_VEC2, program, location, count); in ValidateProgramUniform2ivBase()
/external/mesa3d/include/GLES3/
Dgl3.h317 #define GL_INT_VEC2 0x8B53 macro

12