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Searched refs:GL_LOW_INT (Results 1 – 24 of 24) sorted by relevance

/external/angle/src/compiler/translator/
Dutil.cpp430 return GL_LOW_INT; in GLVariablePrecision()
DCollectVariables.cpp509 info.precision = GL_LOW_INT; in visitSymbol()
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h931 #define GL_LOW_INT 0x8DF3 macro
Drenderergl_utils.cpp916 caps->vertexLowpInt = QueryTypePrecision(functions, GL_VERTEX_SHADER, GL_LOW_INT); in GenerateCaps()
919 caps->fragmentLowpInt = QueryTypePrecision(functions, GL_FRAGMENT_SHADER, GL_LOW_INT); in GenerateCaps()
/external/deqp/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp2328 …ontext, "precision_vertex_lowp_int", "GetShaderPrecisionFormat", GL_VERTEX_SHADER, GL_LOW_INT)); in init()
2334 …xt, "precision_fragment_lowp_int", "GetShaderPrecisionFormat", GL_FRAGMENT_SHADER, GL_LOW_INT)); in init()
/external/angle/include/GLES2/
Dgl2.h328 #define GL_LOW_INT 0x8DF3 macro
/external/mesa3d/include/GLES2/
Dgl2.h347 #define GL_LOW_INT 0x8DF3 macro
/external/deqp/framework/opengl/
DgluStrUtil.inl1555 case GL_LOW_INT: return "GL_LOW_INT";
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp3733 …ontext, "precision_vertex_lowp_int", "GetShaderPrecisionFormat", GL_VERTEX_SHADER, GL_LOW_INT)); in init()
3739 …xt, "precision_fragment_lowp_int", "GetShaderPrecisionFormat", GL_FRAGMENT_SHADER, GL_LOW_INT)); in init()
Des3fShaderOperatorTests.cpp385 case PRECISION_LOWP: intPrecisionGL = GL_LOW_INT; break; in getGLSLUintBits()
/external/mesa3d/src/mesa/main/
Dshaderapi.c2271 case GL_LOW_INT: in _mesa_GetShaderPrecisionFormat()
/external/mesa3d/include/GLES3/
Dgl3.h347 #define GL_LOW_INT 0x8DF3 macro
Dgl31.h347 #define GL_LOW_INT 0x8DF3 macro
Dgl32.h347 #define GL_LOW_INT 0x8DF3 macro
/external/angle/include/GLES3/
Dgl3.h328 #define GL_LOW_INT 0x8DF3 macro
Dgl31.h328 #define GL_LOW_INT 0x8DF3 macro
Dgl32.h328 #define GL_LOW_INT 0x8DF3 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1218 #define GL_LOW_INT 0x8DF3 macro
/external/angle/src/libANGLE/
DContext.cpp7090 case GL_LOW_INT: in getShaderPrecisionFormat()
7119 case GL_LOW_INT: in getShaderPrecisionFormat()
DvalidationES2.cpp4587 case GL_LOW_INT: in ValidateGetShaderPrecisionFormat()
/external/mesa3d/include/GL/
Dglcorearb.h1868 #define GL_LOW_INT 0x8DF3 macro
Dglext.h1816 #define GL_LOW_INT 0x8DF3 macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h3805 #define GL_LOW_INT 0x8DF3 macro
/external/libepoxy/prebuilt-intermediates/include/epoxy/
Dgl_generated.h5356 #define GL_LOW_INT 0x8DF3 macro