/external/angle/src/compiler/translator/ |
D | util.cpp | 428 return GL_MEDIUM_INT; in GLVariablePrecision()
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/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 937 #define GL_MEDIUM_INT 0x8DF4 macro
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D | renderergl_utils.cpp | 915 caps->vertexMediumpInt = QueryTypePrecision(functions, GL_VERTEX_SHADER, GL_MEDIUM_INT); in GenerateCaps() 918 caps->fragmentMediumpInt = QueryTypePrecision(functions, GL_FRAGMENT_SHADER, GL_MEDIUM_INT); in GenerateCaps()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderStateQueryTests.cpp | 2329 …, "precision_vertex_mediump_int", "GetShaderPrecisionFormat", GL_VERTEX_SHADER, GL_MEDIUM_INT)); in init() 2335 …precision_fragment_mediump_int", "GetShaderPrecisionFormat", GL_FRAGMENT_SHADER, GL_MEDIUM_INT)); in init()
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/external/angle/include/GLES2/ |
D | gl2.h | 329 #define GL_MEDIUM_INT 0x8DF4 macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 348 #define GL_MEDIUM_INT 0x8DF4 macro
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1556 case GL_MEDIUM_INT: return "GL_MEDIUM_INT";
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 3734 …, "precision_vertex_mediump_int", "GetShaderPrecisionFormat", GL_VERTEX_SHADER, GL_MEDIUM_INT)); in init() 3740 …precision_fragment_mediump_int", "GetShaderPrecisionFormat", GL_FRAGMENT_SHADER, GL_MEDIUM_INT)); in init()
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D | es3fShaderOperatorTests.cpp | 386 case PRECISION_MEDIUMP: intPrecisionGL = GL_MEDIUM_INT; break; in getGLSLUintBits()
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/external/mesa3d/src/mesa/main/ |
D | shaderapi.c | 2274 case GL_MEDIUM_INT: in _mesa_GetShaderPrecisionFormat()
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 348 #define GL_MEDIUM_INT 0x8DF4 macro
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D | gl31.h | 348 #define GL_MEDIUM_INT 0x8DF4 macro
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D | gl32.h | 348 #define GL_MEDIUM_INT 0x8DF4 macro
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/external/angle/include/GLES3/ |
D | gl3.h | 329 #define GL_MEDIUM_INT 0x8DF4 macro
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D | gl31.h | 329 #define GL_MEDIUM_INT 0x8DF4 macro
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D | gl32.h | 329 #define GL_MEDIUM_INT 0x8DF4 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1219 #define GL_MEDIUM_INT 0x8DF4 macro
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/external/angle/src/libANGLE/ |
D | Context.cpp | 7093 case GL_MEDIUM_INT: in getShaderPrecisionFormat() 7122 case GL_MEDIUM_INT: in getShaderPrecisionFormat()
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D | validationES2.cpp | 4588 case GL_MEDIUM_INT: in ValidateGetShaderPrecisionFormat()
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1869 #define GL_MEDIUM_INT 0x8DF4 macro
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D | glext.h | 1817 #define GL_MEDIUM_INT 0x8DF4 macro
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/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/ |
D | glew.h | 3806 #define GL_MEDIUM_INT 0x8DF4 macro
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/external/libepoxy/prebuilt-intermediates/include/epoxy/ |
D | gl_generated.h | 5357 #define GL_MEDIUM_INT 0x8DF4 macro
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