/external/deqp/modules/gles31/functional/ |
D | es31fSSBOArrayLengthTests.cpp | 120 const glw::GLenum prop = GL_OFFSET; in init() 133 const glw::GLenum prop = GL_OFFSET; in init()
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D | es31fProgramInterfaceQueryTestCase.cpp | 2215 { GL_OFFSET, &offsetVerifier }, in iterate() 2400 { GL_OFFSET, &offsetValidator }, in iterate()
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D | es31fBasicComputeShaderTests.cpp | 1568 …formOffset = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, uniformIndex, GL_OFFSET); in iterate()
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D | es31fSSBOLayoutCase.cpp | 1423 GL_OFFSET, // 2 in getGLBufferLayout()
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/external/angle/src/tests/gl_tests/ |
D | ProgramInterfaceTest.cpp | 309 GLenum invalidOutputProp = GL_OFFSET; in TEST_P() 464 GL_OFFSET, in TEST_P() 732 GL_OFFSET, in TEST_P() 848 GL_OFFSET, in TEST_P() 962 GL_OFFSET, in TEST_P()
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D | GLSLTest.cpp | 4754 GLenum resourceProps[] = {GL_ARRAY_STRIDE, GL_OFFSET}; in TEST_P()
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/external/deqp/framework/opengl/ |
D | gluProgramInterfaceQuery.cpp | 93 info.offset = getProgramResourceUint(gl, program, programInterface, index, GL_OFFSET); in getProgramInterfaceVariableInfo()
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D | gluStrUtil.inl | 1533 case GL_OFFSET: return "GL_OFFSET";
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cProgramInterfaceQueryTests.cpp | 1061 GL_OFFSET, in Run() 1219 GL_OFFSET, in Run() 2233 GLenum props[1] = { GL_OFFSET }; in Run() 2657 GL_OFFSET, in Run() 2863 GL_OFFSET, in Run() 2962 GL_OFFSET, in Run() 3043 prop = GL_OFFSET; in Run() 3193 GL_OFFSET, in Run()
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D | es31cLayoutBindingTests.cpp | 2254 glw::GLenum param = GL_OFFSET; in getOffsets()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cProgramInterfaceQueryTests.cpp | 1300 GL_OFFSET, in Run() 1469 GL_OFFSET, in Run() 2901 GLenum props[1] = { GL_OFFSET }; in Run() 3512 GL_OFFSET, in Run() 3728 GL_OFFSET, in Run() 4149 GL_OFFSET, in Run() 4257 prop = GL_OFFSET; in Run() 4407 GL_OFFSET, in Run()
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D | gl4cEnhancedLayoutsTests.cpp | 1338 program.GetResource(GL_BUFFER_VARIABLE, index, GL_OFFSET, 1, &offset); in checkSSB() 22384 program.GetResource(GL_TRANSFORM_FEEDBACK_VARYING, gohan_id, GL_OFFSET, 1, &gohan_offset); in test() 22385 program.GetResource(GL_TRANSFORM_FEEDBACK_VARYING, goten_id, GL_OFFSET, 1, &goten_offset); in test() 22386 program.GetResource(GL_TRANSFORM_FEEDBACK_VARYING, chichi_id, GL_OFFSET, 1, &chichi_offset); in test() 22999 …program.GetResource(GL_TRANSFORM_FEEDBACK_VARYING, b0_v0_index, GL_OFFSET, 1 /* buf_size */, &b0_v… in test() 23000 …program.GetResource(GL_TRANSFORM_FEEDBACK_VARYING, b0_v1_index, GL_OFFSET, 1 /* buf_size */, &b0_v… in test() 23001 …program.GetResource(GL_TRANSFORM_FEEDBACK_VARYING, b0_v3_index, GL_OFFSET, 1 /* buf_size */, &b0_v… in test() 23002 …program.GetResource(GL_TRANSFORM_FEEDBACK_VARYING, b1_v1_index, GL_OFFSET, 1 /* buf_size */, &b1_v… in test()
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/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 1236 #define GL_OFFSET 0x92FC macro
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D | ProgramGL.cpp | 892 {GL_ARRAY_STRIDE, GL_IS_ROW_MAJOR, GL_MATRIX_STRIDE, GL_OFFSET, GL_TOP_LEVEL_ARRAY_STRIDE}}; in getShaderStorageBlockMemberInfo()
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/external/angle/src/libANGLE/ |
D | queryutils.cpp | 952 return GL_OFFSET; in GetUniformPropertyEnum() 1917 case GL_OFFSET: in GetUniformResourceProperty() 1969 case GL_OFFSET: in GetBufferVariableResourceProperty()
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D | validationES31.cpp | 94 case GL_OFFSET: in ValidateProgramResourceProperty() 212 case GL_OFFSET: in ValidateProgramResourcePropertyByInterface()
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/external/mesa3d/src/mesa/main/ |
D | shader_query.cpp | 1417 case GL_OFFSET: in _mesa_program_resource_prop()
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D | uniform_query.cpp | 94 return GL_OFFSET; in resource_prop_from_uniform_prop()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1693 #define GL_OFFSET 0x92FC macro
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1249 #define GL_OFFSET 0x92FC macro
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D | gl32.h | 1249 #define GL_OFFSET 0x92FC macro
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/external/angle/include/GLES3/ |
D | gl31.h | 1230 #define GL_OFFSET 0x92FC macro
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D | gl32.h | 1230 #define GL_OFFSET 0x92FC macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2426 #define GL_OFFSET 0x92FC macro
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/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/ |
D | glew.h | 5954 #define GL_OFFSET 0x92FC macro
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