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Searched refs:GL_R8UI (Results 1 – 25 of 97) sorted by relevance

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/external/virglrenderer/.gitlab-ci/expectations/virt/
Dvirgl-gl-flakes.txt17 spec@arb_copy_image@arb_copy_image-formats@Source: GL_R8UI/Destination: GL_R8I
18 spec@arb_copy_image@arb_copy_image-formats@Source: GL_R8UI/Destination: GL_R8UI
/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/
DesextcDrawBuffersIndexedColorMasks.cpp99 GL_RGB5_A1, GL_RGBA8, GL_R8I, GL_R8UI, GL_R16I, in iterate()
330 case GL_R8UI: in NumComponents()
388 case GL_R8UI: in ReadableType()
DesextcDrawBuffersIndexedBlending.cpp338 case GL_R8UI: in NumComponents()
/external/deqp/modules/gles3/performance/
Des3pTextureFormatTests.cpp103 { "r8ui", GL_R8UI, }, in init()
/external/deqp/modules/gles3/functional/
Des3fRboStateQueryTests.cpp187 GL_RGB10_A2UI, GL_SRGB8_ALPHA8, GL_R8I, GL_R8UI, GL_R16I, GL_R16UI, GL_R32I, GL_R32UI, in test()
239 { GL_R8UI, 8, 0, 0, 0 }, in test()
Des3fFboTestCase.cpp183 case GL_R8UI: in isRequiredFormat()
306 case GL_R8UI: in getMinimumSampleCount()
Des3fInternalFormatQueryTests.cpp191 { "r8ui", GL_R8UI, true }, in init()
/external/deqp/modules/gles31/functional/
Des31fFboTestCase.cpp189 case GL_R8UI: in isRequiredFormat()
326 case GL_R8UI: in getMinimumSampleCount()
Des31fShaderTextureSizeTests.cpp400 case TEXTURE_UINT_2D: return GL_R8UI; in getTextureGLInternalFormat()
401 case TEXTURE_UINT_2D_ARRAY: return GL_R8UI; in getTextureGLInternalFormat()
Des31fTextureFormatTests.cpp522 { "r8ui", GL_R8UI, }, in init()
573 { "r8ui", GL_R8UI, }, in init()
/external/deqp/external/openglcts/modules/gl/
Dgl3cTextureSwizzleTests.cpp201 static const _out_ch_desc uint8_zero = { GL_R8UI, data_uint8_zero };
202 static const _out_ch_desc uint8_one = { GL_R8UI, data_uint8_one };
751 GL_R8UI,
756 { GL_R8UI, src_data_r8ui },
834 { GL_R8UI, src_data_rg8ui + 0 },
835 { GL_R8UI, src_data_rg8ui + 1 },
912 { GL_R8UI, src_data_rgb8ui + 0 },
913 { GL_R8UI, src_data_rgb8ui + 1 },
914 { GL_R8UI, src_data_rgb8ui + 2 },
990 { GL_R8UI, src_data_rgba8ui + 0 },
[all …]
Dgl4cSparseTexture2Tests.cpp351 mStandardVirtualPageSizesTable[GL_R8UI] = PageSizeStruct(256, 256, 1); in init()
506 mSupportedInternalFormats.push_back(GL_R8UI); in init()
738 else if (format == GL_R8UI) in createShaderTokens()
1312 GL_WRITE_ONLY, GL_R8UI); in verifyTextureData()
1553 case GL_R8UI: in UncommittedReads()
1935 GL_WRITE_ONLY, GL_R8UI); in verifyTextureDataExtended()
2087 GL_WRITE_ONLY, GL_R8UI); in verifyAtomicOperations()
2971 GL_WRITE_ONLY, GL_R8UI); in verifyLookupTextureData()
Dgl4cStencilTexturingTests.cpp663 GLenum internal_format = GL_R8UI; in dispatch()
828 internal_format = GL_R8UI; in prepareDestinationTexture()
/external/angle/src/libANGLE/
Dformat_map_autogen.cpp389 return GL_R8UI; in GetSizedFormatInternal()
1074 case GL_R8UI: in ValidES3FormatCombination()
/external/deqp/external/openglcts/modules/glesext/fragment_shading_rate/
DesextcFragmentShadingRateAttachmentTests.cpp262 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_R8UI, srWidth, srHeight, m_tcParam.layerCount); in setupTest()
280 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R8UI, srWidth, srHeight); in setupTest()
DesextcFragmentShadingRateErrors.cpp148 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R8UI, kTextureWidth, kTextureHeight); in iterate()
/external/mesa3d/src/mesa/main/
Dshaderimage.c91 case GL_R8UI: in _mesa_get_shader_image_format()
393 case GL_R8UI: in _mesa_is_shader_image_format_supported()
Dglformats.c765 case GL_R8UI: in _mesa_is_enum_format_unsigned_int()
1180 case GL_R8UI: in _mesa_is_color_format()
2586 case GL_R8UI: in _mesa_base_tex_format()
3334 if (internalFormat != GL_R8UI) in _mesa_gles_error_check_format_and_type()
3871 case GL_R8UI: in _mesa_is_es3_color_renderable()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp213 case FMT_CASE(R, UNSIGNED_INT8): return GL_R8UI; in getInternalFormat()
542 case GL_R8UI: return TextureFormat(TextureFormat::R, TextureFormat::UNSIGNED_INT8); in mapGLInternalFormat()
591 case GL_R8UI: in isGLInternalColorFormatFilterable()
1144 case GL_R8UI: in getRenderableBitsES3()
/external/angle/src/tests/gl_tests/
DBlendIntegerTest.cpp252 runTest<GL_R8UI, 1, false>(); in TEST_P()
DCopyTexture3DTest.cpp139 case GL_R8UI: in testCopy()
968 testCopy(testTarget, kColor, GL_R8UI, GL_UNSIGNED_BYTE, false, false, false, in testUintFormats()
970 testCopy(testTarget, kColor, GL_R8UI, GL_UNSIGNED_BYTE, false, true, false, in testUintFormats()
972 testCopy(testTarget, kColor, GL_R8UI, GL_UNSIGNED_BYTE, false, false, true, in testUintFormats()
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferMAXSizeValidation.cpp110 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R8UI, m_tbo_id); in initTest()
DesextcTextureBufferParameters.cpp70 m_internal_formats[GL_R8UI] = sizeof(glw::GLubyte) * 1 /* components */; in initTest()
/external/virglrenderer/src/
Dvrend_formats.c145 { VIRGL_FORMAT_R8_UINT, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, NO_SWIZZLE },
175 { VIRGL_FORMAT_A8_UINT, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, OOOR_SWIZZLE },
176 { VIRGL_FORMAT_L8_UINT, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, RRR1_SWIZZLE },
/external/mesa3d/src/mesa/state_tracker/
Dst_format.c924 { GL_R8UI, 0},
1288 internalFormat == GL_R8UI) in st_ChooseTextureFormat()

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