/external/angle/src/libANGLE/ |
D | es3_copy_conversion_table_autogen.cpp | 88 case GL_RG_INTEGER: in ValidES3CopyConversion() 152 case GL_RG_INTEGER: in ValidES3CopyConversion() 157 case GL_RG_INTEGER: in ValidES3CopyConversion()
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D | format_map_desktop.cpp | 37 case GL_RG_INTEGER: in ValidDesktopFormat() 94 case GL_RG_INTEGER: in ValidDesktopFormatCombination()
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D | format_map_autogen.cpp | 521 case GL_RG_INTEGER: in GetSizedFormatInternal() 598 case GL_RG_INTEGER: in ValidES3Format() 1630 case GL_RG_INTEGER: in ValidES3FormatCombination()
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D | formatutils.cpp | 1125 …AddRGBAFormat(&map, GL_RG8I, true, 8, 8, 0, 0, 0, GL_RG_INTEGER, GL_BYTE, … in BuildInternalFormatInfoMap() 1126 …AddRGBAFormat(&map, GL_RG8UI, true, 8, 8, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_BY… in BuildInternalFormatInfoMap() 1127 …AddRGBAFormat(&map, GL_RG16I, true, 16, 16, 0, 0, 0, GL_RG_INTEGER, GL_SHORT, … in BuildInternalFormatInfoMap() 1128 …AddRGBAFormat(&map, GL_RG16UI, true, 16, 16, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_SH… in BuildInternalFormatInfoMap() 1129 …AddRGBAFormat(&map, GL_RG32I, true, 32, 32, 0, 0, 0, GL_RG_INTEGER, GL_INT, … in BuildInternalFormatInfoMap() 1130 …AddRGBAFormat(&map, GL_RG32UI, true, 32, 32, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_IN… in BuildInternalFormatInfoMap() 1412 …AddRGBAFormat(&map, GL_RG_INTEGER, false, 8, 8, 0, 0, 0, GL_RG_INTEGER, GL_BYTE, … in BuildInternalFormatInfoMap() 1413 …AddRGBAFormat(&map, GL_RG_INTEGER, false, 8, 8, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_BYTE, … in BuildInternalFormatInfoMap() 1414 …AddRGBAFormat(&map, GL_RG_INTEGER, false, 16, 16, 0, 0, 0, GL_RG_INTEGER, GL_SHORT, … in BuildInternalFormatInfoMap() 1415 …AddRGBAFormat(&map, GL_RG_INTEGER, false, 16, 16, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_SHORT,… in BuildInternalFormatInfoMap() [all …]
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/external/angle/src/tests/gl_tests/ |
D | TextureUploadFormatTest.cpp | 87 case GL_RG_INTEGER: in bytesPerPixel() 263 case GL_RG_INTEGER: in TEST_P() 487 fnTest(TexFormat(GL_RG8I, GL_RG_INTEGER, GL_BYTE), {1, 1, 1, 1}); in TEST_P() 498 fnTest(TexFormat(GL_RG16I, GL_RG_INTEGER, GL_SHORT), {1, 1, 1, 1}); in TEST_P() 509 fnTest(TexFormat(GL_RG32I, GL_RG_INTEGER, GL_INT), {1, 1, 1, 1}); in TEST_P() 523 fnTest(TexFormat(GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE), {1, 1, 1, 1}); in TEST_P() 534 fnTest(TexFormat(GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT), {1, 1, 1, 1}); in TEST_P() 545 fnTest(TexFormat(GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT), {1, 1, 1, 1}); in TEST_P()
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D | GLSLTest.cpp | 4817 glTexImage2D(GL_TEXTURE_2D, 0, GL_RG32I, 1, 1, 0, GL_RG_INTEGER, GL_INT, &texData[0]); in TEST_P() 5532 glTexImage2D(GL_TEXTURE_2D, 0, GL_RG32I, 1, 1, 0, GL_RG_INTEGER, GL_INT, &texData[0]); in TEST_P() 5820 glTexImage2D(GL_TEXTURE_2D, 0, GL_RG32I, 1, 1, 0, GL_RG_INTEGER, GL_INT, &texData[0]); in TEST_P() 5880 glTexImage2D(GL_TEXTURE_2D, 0, GL_RG32I, 1, 1, 0, GL_RG_INTEGER, GL_INT, &texData[0]); in TEST_P()
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/external/deqp/external/openglcts/modules/common/ |
D | glcTextureRepeatModeTests.cpp | 307 …{ GL_RG8I, GL_RG, GL_RG_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 0, 0, 0, 0, 0, 0, NO_FLAG } … 308 …{ GL_RG8UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 0, 0, 0, 0, 0, 0,… 309 …{ GL_RG16I, GL_RG, GL_RG_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16, 0, 0, 0, 0, 0, 0, NO_FLAG … 310 …{ GL_RG16UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16, 0, 0, 0, 0, 0, 0… 311 …{ GL_RG32I, GL_RG, GL_RG_INTEGER, GL_INT, SAMPLER_INT, { {32,32, 0, 0, 0, 0, 0, 0, NO_FLAG } … 312 …{ GL_RG32UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32,32, 0, 0, 0, 0, 0, 0, … 396 …{ GL_RG8I, GL_RG, GL_RG_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 0, 0, 0, 0, 0, 0, NO_FL… 397 …{ GL_RG8UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 0, 0, 0, 0, … 398 …{ GL_RG16I, GL_RG, GL_RG_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16, 0, 0, 0, 0, 0, 0, NO_… 399 …{ GL_RG16UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16, 0, 0, 0, 0,… [all …]
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D | glcPackedPixelsTests.cpp | 204 …{ GL_RG8I, GL_RG, GL_RG_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 0, 0, 0, 0, … 205 …{ GL_RG8UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 0,… 206 …{ GL_RG16I, GL_RG, GL_RG_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16, 0, 0, 0, 0… 207 …{ GL_RG16UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16, 0,… 208 …{ GL_RG32I, GL_RG, GL_RG_INTEGER, GL_INT, SAMPLER_INT, { {32,32, 0, 0, 0, 0, … 209 …{ GL_RG32UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32,32, 0, … 278 …{ GL_RG8I, GL_RG, GL_RG_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 0, 0, 0, 0, 0, 0,… 279 …{ GL_RG8UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 0, 0, … 280 …{ GL_RG16I, GL_RG, GL_RG_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16, 0, 0, 0, 0, 0, … 281 …{ GL_RG16UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16, 0, 0,… [all …]
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D | glcInternalformatTests.cpp | 301 if ((format == GL_RED_INTEGER) || (format == GL_RG_INTEGER) || (format == GL_RGB_INTEGER) || in prepareTexturingProgramSources() 342 else if (format == GL_RG_INTEGER) in prepareTexturingProgramSources() 830 formatMap[GL_RG_INTEGER] = TextureFormat(GL_RG_INTEGER, GL_UNSIGNED_BYTE, GL_RG8UI); in iterate() 1254 … (testFormat == GL_RGBA_INTEGER || testFormat == GL_RG_INTEGER || testFormat == GL_RED_INTEGER)) in iterate() 1644 TF(GL_RG_INTEGER, GL_UNSIGNED_BYTE, GL_RG8UI), in getESTestData() 1645 TF(GL_RG_INTEGER, GL_BYTE, GL_RG8I), in getESTestData() 1646 TF(GL_RG_INTEGER, GL_UNSIGNED_SHORT, GL_RG16UI), in getESTestData() 1647 TF(GL_RG_INTEGER, GL_SHORT, GL_RG16I), in getESTestData() 1648 TF(GL_RG_INTEGER, GL_UNSIGNED_INT, GL_RG32UI), in getESTestData() 1649 TF(GL_RG_INTEGER, GL_INT, GL_RG32I), in getESTestData()
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D | glcCompressedFormatTests.cpp | 135 { GL_RG32UI , { GL_RG_INTEGER , GL_UNSIGNED_INT } }, 137 { GL_RG32I , { GL_RG_INTEGER , GL_INT } }
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D | glcPixelStorageModesTests.cpp | 767 case GL_RG_INTEGER: in createShader() 1066 case GL_RG_INTEGER: in createShader()
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D | glcPackedDepthStencilTests.cpp | 185 …GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_… 197 GL_RG_INTEGER,
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/external/virglrenderer/src/ |
D | vrend_formats.c | 146 { VIRGL_FORMAT_R8G8_UINT, GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE, NO_SWIZZLE }, 148 { VIRGL_FORMAT_R8G8_SINT, GL_RG8I, GL_RG_INTEGER, GL_BYTE, NO_SWIZZLE }, 151 { VIRGL_FORMAT_R16G16_UINT, GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, NO_SWIZZLE }, 153 { VIRGL_FORMAT_R16G16_SINT, GL_RG16I, GL_RG_INTEGER, GL_SHORT, NO_SWIZZLE }, 156 { VIRGL_FORMAT_R32G32_UINT, GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, NO_SWIZZLE }, 158 { VIRGL_FORMAT_R32G32_SINT, GL_RG32I, GL_RG_INTEGER, GL_INT, NO_SWIZZLE },
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/external/mesa3d/src/mesa/main/ |
D | glformats.c | 186 case GL_RG_INTEGER: in get_map_idx() 393 case GL_RG_INTEGER: in _mesa_components_in_format() 616 case GL_RG_INTEGER: in _mesa_is_enum_format_unsized() 796 case GL_RG_INTEGER: in _mesa_is_enum_format_signed_int() 1157 case GL_RG_INTEGER: in _mesa_is_color_format() 1475 case GL_RG_INTEGER: in _mesa_unpack_format_to_base_format() 1519 return GL_RG_INTEGER; in _mesa_base_format_to_integer_format() 2080 case GL_RG_INTEGER: in _mesa_error_check_format_and_type() 3221 case GL_RG_INTEGER: in _mesa_gles_error_check_format_and_type() 3491 case GL_RG_INTEGER: in get_swizzle_from_gl_format()
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D | framebuffer.c | 716 case GL_RG_INTEGER: in renderbuffer_exists() 872 return GL_RG_INTEGER; in _mesa_get_color_read_format()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessBuffersTests.cpp | 972 …is_ok &= TestClearNamedBufferData<glw::GLubyte, false>(GL_RG8UI, 2, GL_RG_INTEGER, GL_UNSIGNED_BYT… in iterate() 977 …is_ok &= TestClearNamedBufferData<glw::GLubyte, true>(GL_RG8UI, 2, GL_RG_INTEGER, GL_UNSIGNED_BYTE… in iterate() 986 …is_ok &= TestClearNamedBufferData<glw::GLbyte, false>(GL_RG8I, 2, GL_RG_INTEGER, GL_BYTE, referenc… in iterate() 991 …is_ok &= TestClearNamedBufferData<glw::GLbyte, true>(GL_RG8I, 2, GL_RG_INTEGER, GL_BYTE, reference… in iterate() 1011 …is_ok &= TestClearNamedBufferData<glw::GLushort, false>(GL_RG16UI, 2, GL_RG_INTEGER, GL_UNSIGNED_S… in iterate() 1017 …is_ok &= TestClearNamedBufferData<glw::GLushort, true>(GL_RG16UI, 2, GL_RG_INTEGER, GL_UNSIGNED_SH… in iterate() 1027 …is_ok &= TestClearNamedBufferData<glw::GLshort, false>(GL_RG16I, 2, GL_RG_INTEGER, GL_SHORT, refer… in iterate() 1032 …is_ok &= TestClearNamedBufferData<glw::GLshort, true>(GL_RG16I, 2, GL_RG_INTEGER, GL_SHORT, refere… in iterate() 1041 …is_ok &= TestClearNamedBufferData<glw::GLuint, false>(GL_RG32UI, 2, GL_RG_INTEGER, GL_UNSIGNED_INT… in iterate() 1047 …is_ok &= TestClearNamedBufferData<glw::GLuint, true>(GL_RG32UI, 2, GL_RG_INTEGER, GL_UNSIGNED_INT,… in iterate() [all …]
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D | gl3cTextureSwizzleTests.cpp | 817 GL_RG_INTEGER, 830 GL_RG_INTEGER, 843 GL_RG_INTEGER, 856 GL_RG_INTEGER, 869 GL_RG_INTEGER, 882 GL_RG_INTEGER, 1329 case GL_RG_INTEGER: in calculate_values_from_source()
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D | gl4cCopyImageTests.cpp | 651 format = GL_RG_INTEGER; in getFormat() 2394 case GL_RG_INTEGER: in unpackPixel() 4666 GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, GL_INVALID_OPERATION }; in IncompatibleFormatsTest()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Blit11.cpp | 1400 case GL_RG_INTEGER: in getBlitShaderOperation() 1422 case GL_RG_INTEGER: in getBlitShaderOperation() 1510 case GL_RG_INTEGER: in getBlitShaderOperation() 1551 case GL_RG_INTEGER: in getBlitShaderOperation()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 77 case TextureFormat::RG: format = isInt ? GL_RG_INTEGER : GL_RG; break; in getTransferFormat() 453 case GL_RG_INTEGER: return TextureFormat(TextureFormat::RG, mapGLChannelType(dataType, false)); in mapGLTransferFormat()
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D | gluStrUtil.inl | 822 case GL_RG_INTEGER: return "GL_RG_INTEGER"; 1672 case GL_RG_INTEGER: return "GL_RG_INTEGER";
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/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 649 #define GL_RG_INTEGER 0x8228 macro
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D | formatutilsgl.cpp | 248 …InsertFormatMapping(&map, GL_RG_INTEGER, VersionOrExts(3, 0, "GL_ARB_texture_rg"), … in BuildInternalFormatInfoMap()
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/external/angle/src/common/ |
D | utilities.cpp | 791 case GL_RG_INTEGER: in IsIntegerFormat()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_blorp.c | 936 format != GL_RG_INTEGER && in blorp_get_client_format()
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