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Searched refs:GL_SHADER (Results 1 – 14 of 14) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fDebugTests.cpp1707 case GL_SHADER: in iterate()
1783 case GL_SHADER: gl.deleteShader(object); break; in iterate()
1904 gl.getObjectLabel(GL_SHADER, shader, sizeof(buffer), &outlen, buffer); in iterate()
1986 gl.objectLabel(GL_SHADER, shader, -2, msg); in iterate()
1990 gl.objectLabel(GL_SHADER, shader, s_clearMethods[methodNdx].length, DE_NULL); in iterate()
1996 gl.getObjectLabel(GL_SHADER, shader, sizeof(buffer), &outlen, buffer); in iterate()
2078 gl.objectLabel(GL_SHADER, shader, 12, msg); in iterate()
2083 gl.getObjectLabel(GL_SHADER, shader, sizeof(buffer), &outlen, buffer); in iterate()
2130 gl.objectLabel(GL_SHADER, shader, 0, msg); in iterate()
2135 gl.getObjectLabel(GL_SHADER, shader, sizeof(buffer), &outlen, buffer); in iterate()
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/external/mesa3d/src/mesa/main/
Dobjectlabel.c148 case GL_SHADER: in get_label_pointer()
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h1253 #define GL_SHADER 0x82E1 macro
/external/deqp/external/openglcts/modules/common/
DglcKHRDebugTests.cpp692 { GL_SHADER, createShader, deleteShader, "Shader" }, in iterate()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl638 #define GL_SHADER 0x82E1 macro
/external/angle/include/GLES3/
Dgl32.h1546 #define GL_SHADER 0x82E1 macro
/external/mesa3d/include/GLES3/
Dgl32.h1565 #define GL_SHADER 0x82E1 macro
/external/angle/src/libANGLE/
DvalidationES2.cpp2155 case GL_SHADER: in ValidateObjectIdentifierAndName()
DContext.cpp1356 case GL_SHADER: in getLabeledObject()
/external/cronet/third_party/quic_trace/src/third_party/glew/include/GL/
Dglew.h2941 #define GL_SHADER 0x82E1 macro
/external/mesa3d/include/GL/
Dglcorearb.h2284 #define GL_SHADER 0x82E1 macro
Dglext.h2232 #define GL_SHADER 0x82E1 macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h13660 #define GL_SHADER 0x82E1 macro
/external/libepoxy/prebuilt-intermediates/include/epoxy/
Dgl_generated.h2786 #define GL_SHADER 0x82E1 macro