/external/deqp/modules/gles2/functional/ |
D | es2fImplementationLimitTests.cpp | 204 LIMIT_CASE(shader_compiler, GL_SHADER_COMPILER, Boolean, GL_FALSE); in init()
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D | es2fNegativeShaderApiTests.cpp | 83 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init() 112 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init() 472 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init()
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D | es2fNegativeStateApiTests.cpp | 146 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init() 213 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init()
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D | es2fBooleanStateQueryTests.cpp | 473 m_verifier->verifyBooleanAnything(m_testCtx, GL_SHADER_COMPILER); in test()
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D | es2fShaderStateQueryTests.cpp | 487 gl.glGetBooleanv(GL_SHADER_COMPILER, &state); in requireShaderCompiler() 2193 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompiler); in test()
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/external/deqp/modules/gles3/functional/ |
D | es3fImplementationLimitTests.cpp | 459 LIMIT_CASE(shader_compiler, GL_SHADER_COMPILER, Boolean, GL_TRUE); in init()
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D | es3fNegativeStateApiTests.cpp | 210 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init() 263 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init()
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D | es3fBooleanStateQueryTests.cpp | 790 … + verifier->getTestNamePostfix()).c_str(), "SHADER_COMPILER", GL_SHADER_COMPILER, true))); in init()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 420 case GL_SHADER_COMPILER: in glGetBooleanv()
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/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 947 #define GL_SHADER_COMPILER 0x8DFA macro
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeStateApiTests.cpp | 333 ctx.glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in get_shaderiv() 387 ctx.glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in get_shader_precision_format()
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/external/mesa3d/docs/relnotes/ |
D | 7.9.2.rst | 218 - mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.
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D | 7.10.1.rst | 232 - mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.
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/external/angle/include/GLES2/ |
D | gl2.h | 322 #define GL_SHADER_COMPILER 0x8DFA macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 341 #define GL_SHADER_COMPILER 0x8DFA macro
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1183 case GL_SHADER_COMPILER: return "GL_SHADER_COMPILER";
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 341 #define GL_SHADER_COMPILER 0x8DFA macro
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D | gl31.h | 341 #define GL_SHADER_COMPILER 0x8DFA macro
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D | gl32.h | 341 #define GL_SHADER_COMPILER 0x8DFA macro
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/external/angle/include/GLES3/ |
D | gl3.h | 322 #define GL_SHADER_COMPILER 0x8DFA macro
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D | gl31.h | 322 #define GL_SHADER_COMPILER 0x8DFA macro
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D | gl32.h | 322 #define GL_SHADER_COMPILER 0x8DFA macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1223 #define GL_SHADER_COMPILER 0x8DFA macro
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/external/angle/src/libANGLE/ |
D | queryutils.cpp | 3237 case GL_SHADER_COMPILER: in GetQueryParameterInfo()
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D | Context.cpp | 1791 case GL_SHADER_COMPILER: in getBooleanvImpl()
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