/external/angle/src/tests/gl_tests/ |
D | MultiDrawTest.cpp | 327 glMultiDrawArraysInstancedANGLE(GL_TRIANGLES, firsts.data(), counts.data(), in DoDrawArrays() 332 glMultiDrawArraysANGLE(GL_TRIANGLES, firsts.data(), counts.data(), kTriCount); in DoDrawArrays() 356 glMultiDrawElementsInstancedANGLE(GL_TRIANGLES, counts.data(), GL_UNSIGNED_SHORT, in DoDrawElements() 361 glMultiDrawElementsANGLE(GL_TRIANGLES, counts.data(), GL_UNSIGNED_SHORT, indices.data(), in DoDrawElements() 642 glDrawArraysInstancedEXT(GL_TRIANGLES, 0, 3 * kTriCount, 4); in TEST_P() 646 glDrawArraysInstancedANGLE(GL_TRIANGLES, 0, 3 * kTriCount, 4); in TEST_P() 652 glDrawArrays(GL_TRIANGLES, 0, 3 * kTriCount); in TEST_P() 704 glMultiDrawArraysIndirectEXT(GL_TRIANGLES, nullptr, 0, 0); in TEST_P() 706 glMultiDrawArraysIndirectEXT(GL_TRIANGLES, nullptr, -1, 0); in TEST_P() 708 glMultiDrawArraysIndirectEXT(GL_TRIANGLES, nullptr, 1, 2); in TEST_P() [all …]
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D | DrawElementsTest.cpp | 104 glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 108 glDrawElements(GL_TRIANGLES, 0, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 142 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, nullptr); in TEST_P() 197 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, nullptr); in TEST_P() 208 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, nullptr); in TEST_P() 257 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, nullptr); in TEST_P() 375 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, nullptr); in TEST_P() 379 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, nullptr); in TEST_P() 383 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, nullptr); in TEST_P() 389 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, nullptr); in TEST_P() [all …]
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D | ProvokingVertexTest.cpp | 172 glBeginTransformFeedback(GL_TRIANGLES); in TEST_P() 383 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 489 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 491 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 493 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 495 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 634 glDrawElements(GL_TRIANGLES, mNumVertsToDraw, GL_UNSIGNED_SHORT, nullptr); in TEST_P() 645 glDrawElements(GL_TRIANGLES, mNumVertsToDraw, GL_UNSIGNED_SHORT, nullptr); in TEST_P() 648 glDrawElements(GL_TRIANGLES, mNumVertsToDraw, GL_UNSIGNED_SHORT, nullptr); in TEST_P() 661 glDrawElements(GL_TRIANGLES, mNumVertsToDraw, GL_UNSIGNED_SHORT, nullptr); in TEST_P() [all …]
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D | IndexBufferOffsetTest.cpp | 180 glDrawElements(GL_TRIANGLES, 6, type, reinterpret_cast<void *>(indexDataWidth)); in runTest() 211 glDrawElements(GL_TRIANGLES, 6, type, reinterpret_cast<void *>(indexDataWidth * 2)); in runTest() 380 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, 0); in TEST_P() 381 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, in TEST_P() 418 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_BYTE, reinterpret_cast<void *>(2)); in TEST_P() 424 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, in TEST_P() 460 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_BYTE, reinterpret_cast<void *>(0)); in TEST_P() 462 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, reinterpret_cast<void *>(512)); in TEST_P() 498 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, reinterpret_cast<void *>(512)); in TEST_P() 530 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, reinterpret_cast<void *>(0)); in TEST_P() [all …]
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D | DebugMarkerTest.cpp | 114 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 121 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 127 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 131 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 135 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P()
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D | MultiviewDrawTest.cpp | 574 glDrawArraysIndirect(GL_TRIANGLES, nullptr); in TEST_P() 577 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); in TEST_P() 599 glDrawArraysIndirect(GL_TRIANGLES, nullptr); in TEST_P() 602 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); in TEST_P() 652 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 655 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); in TEST_P() 667 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 670 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); in TEST_P() 709 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 712 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); in TEST_P() [all …]
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D | StateChangeTest.cpp | 351 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 356 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 363 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 406 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 440 glBeginTransformFeedback(GL_TRIANGLES); in TEST_P() 442 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 476 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 503 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 514 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 520 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() [all …]
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D | DrawRangeElementsTest.cpp | 44 glDrawRangeElements(GL_TRIANGLES, 0, 1000, count, GL_UNSIGNED_BYTE, nullptr); in drawRangeElementsVariant() 47 glDrawRangeElementsBaseVertex(GL_TRIANGLES, 0, 1000, count, GL_UNSIGNED_BYTE, in drawRangeElementsVariant() 51 glDrawRangeElementsBaseVertexEXT(GL_TRIANGLES, 0, 1000, count, GL_UNSIGNED_BYTE, in drawRangeElementsVariant() 55 glDrawRangeElementsBaseVertexOES(GL_TRIANGLES, 0, 1000, count, GL_UNSIGNED_BYTE, in drawRangeElementsVariant()
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D | RobustBufferAccessBehaviorTest.cpp | 283 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0); in TEST_P() 286 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, in TEST_P() 290 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0); in TEST_P() 293 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, in TEST_P() 333 glDrawElements(GL_TRIANGLES, kIndexCount, GL_UNSIGNED_INT, nullptr); in TEST_P() 438 glDrawArrays(GL_TRIANGLES, 0, 10000); in TEST_P() 449 glDrawArrays(GL_TRIANGLES, (kNumQuads - 1) * 6, 6); in TEST_P() 500 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 514 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 569 glDrawArrays(GL_TRIANGLES, 0, 10000); in TEST_P() [all …]
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D | DifferentStencilMasksTest.cpp | 62 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 75 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 96 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P()
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D | MultisampleCompatibilityTest.cpp | 193 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 197 glDrawArrays(GL_TRIANGLES, 3, 3); in TEST_P() 205 glDrawArrays(GL_TRIANGLES, 6, 3); in TEST_P() 254 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 257 glDrawArrays(GL_TRIANGLES, 3, 3); in TEST_P() 261 glDrawArrays(GL_TRIANGLES, 6, 3); in TEST_P()
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D | MemoryBarrierTest.cpp | 646 glDrawArrays(GL_TRIANGLES, 0, 3); in noopOp() 797 glDrawArrays(GL_TRIANGLES, 0, 6); in vertexAttribArrayBitBufferWriteThenVertexRead() 879 glDrawArrays(GL_TRIANGLES, 0, 6); in vertexAttribArrayBitVertexReadThenBufferWrite() 955 glDrawArrays(GL_TRIANGLES, 0, 6); in elementArrayBitBufferWriteThenIndexRead() 1028 glDrawArrays(GL_TRIANGLES, 0, 6); in elementArrayBitIndexReadThenBufferWrite() 1104 glDrawArrays(GL_TRIANGLES, 0, 6); in uniformBitBufferWriteThenUBORead() 1176 glDrawArrays(GL_TRIANGLES, 0, 6); in uniformBitUBOReadThenBufferWrite() 1251 glDrawArrays(GL_TRIANGLES, 0, 6); in commandBitBufferWriteThenIndirectRead() 1331 glDrawArrays(GL_TRIANGLES, 0, 6); in commandBitIndirectReadThenBufferWrite() 1371 glDrawArrays(GL_TRIANGLES, 0, 6); in pixelBufferBitBufferWriteThenPack() [all …]
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_render.c | 73 [GL_TRIANGLES] = PRIM3D_TRILIST, 86 [GL_TRIANGLES] = GL_TRIANGLES, 87 [GL_TRIANGLE_STRIP] = GL_TRIANGLES, 88 [GL_TRIANGLE_FAN] = GL_TRIANGLES, 89 [GL_QUADS] = GL_TRIANGLES, 90 [GL_QUAD_STRIP] = GL_TRIANGLES, 91 [GL_POLYGON] = GL_TRIANGLES, 99 [GL_TRIANGLES] = 1,
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/external/angle/src/tests/perf_tests/ |
D | DrawCallPerf.cpp | 349 glDrawArrays(GL_TRIANGLES, 0, numElements); in ClearThenDraw() 357 glDrawArrays(GL_TRIANGLES, 0, numElements); in JustDraw() 371 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeVertexAttribThenDraw() 377 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeVertexAttribThenDraw() 393 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeArrayBuffersThenDraw() 400 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeArrayBuffersThenDraw() 412 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeTextureThenDraw() 415 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeTextureThenDraw() 427 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeProgramThenDraw() 430 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeProgramThenDraw() [all …]
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D | GenerateMipmapPerf.cpp | 164 glDrawArrays(GL_TRIANGLES, 0, 3); in initializeBenchmark() 208 glDrawArrays(GL_TRIANGLES, 0, 3); in initializeBenchmark() 230 glDrawArrays(GL_TRIANGLES, 0, 3); in drawBenchmark() 254 glDrawArrays(GL_TRIANGLES, 0, 3); in drawBenchmark() 268 glDrawArrays(GL_TRIANGLES, 0, 3); in drawBenchmark()
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/external/angle/samples/stencil_operations/ |
D | StencilOperations.cpp | 136 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[0]); in draw() 150 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[1]); in draw() 164 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[2]); in draw() 179 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[3]); in draw() 197 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices[4]); in draw()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeVertexArrayApiTests.cpp | 369 glDrawArrays(GL_TRIANGLES, 0, -1); in init() 377 glDrawArrays(GL_TRIANGLES, 0, 1); in init() 508 glDrawElements(GL_TRIANGLES, 1, -1, vertices); in init() 510 glDrawElements(GL_TRIANGLES, 1, GL_FLOAT, vertices); in init() 515 glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices); in init() 523 glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices); in init() 544 glBeginTransformFeedback (GL_TRIANGLES); in init() 547 glDrawElements (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices); in init() 551 glDrawElements (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices); in init() 641 glDrawArraysInstanced(GL_TRIANGLES, 0, -1, 1); in init() [all …]
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D | es3fPolygonOffsetTests.cpp | 400 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 409 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 551 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 560 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 650 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 656 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 667 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 673 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 801 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 808 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() [all …]
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/external/angle/src/tests/gl_tests/gles1/ |
D | BasicDrawTest.cpp | 43 glDrawArrays(GL_TRIANGLES, 0, 6); in drawRedQuad() 79 glDrawArrays(GL_TRIANGLES, 0, 6); in TEST_P() 108 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P() 114 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P()
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/external/angle/samples/multiple_draw_buffers/ |
D | MultipleDrawBuffers.cpp | 168 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 177 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 181 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 185 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 189 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeVertexArrayApiTests.cpp | 512 ctx.glDrawArrays(GL_TRIANGLES, 0, -1); in draw_arrays_incomplete_primitive() 520 ctx.glDrawArrays(GL_TRIANGLES, 0, 1); in draw_arrays_incomplete_primitive() 666 ctx.glDrawElements(GL_TRIANGLES, 1, -1, indices); in draw_elements_incomplete_primitive() 668 ctx.glDrawElements(GL_TRIANGLES, 1, GL_FLOAT, indices); in draw_elements_incomplete_primitive() 673 ctx.glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, indices); in draw_elements_incomplete_primitive() 681 ctx.glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, indices); in draw_elements_incomplete_primitive() 702 ctx.glBeginTransformFeedback(GL_TRIANGLES); in draw_elements_incomplete_primitive() 705 ctx.glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, indices); in draw_elements_incomplete_primitive() 709 ctx.glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, indices); in draw_elements_incomplete_primitive() 776 ctx.glDrawElementsBaseVertex(GL_TRIANGLES, 1, GL_UNSIGNED_INT, indices, 1); in draw_elements_base_vertex_primitive_mode_mismatch() [all …]
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D | es31fNegativeAdvancedBlendEquationTests.cpp | 205 ctx.glDrawElements(GL_TRIANGLES, 0, GL_UNSIGNED_INT, 0); in blend_qualifier_mismatch() 209 ctx.glDrawElements(GL_TRIANGLES, 0, GL_UNSIGNED_INT, 0); in blend_qualifier_mismatch() 258 ctx.glDrawElements(GL_TRIANGLES, 0, GL_UNSIGNED_INT, 0); in attachment_advanced_equation() 268 ctx.glDrawElements(GL_TRIANGLES, 0, GL_UNSIGNED_INT, 0); in attachment_advanced_equation() 277 ctx.glDrawElements(GL_TRIANGLES, 0, GL_UNSIGNED_INT, 0); in attachment_advanced_equation()
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/external/deqp/modules/gles2/functional/ |
D | es2fPolygonOffsetTests.cpp | 397 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 406 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 548 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 557 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 648 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 654 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 665 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 671 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 799 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() 806 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset() [all …]
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/external/angle/samples/mip_map_2d/ |
D | MipMap2D.cpp | 122 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 127 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 133 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw()
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/external/angle/samples/texture_wrap/ |
D | TextureWrap.cpp | 112 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 118 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw() 124 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); in draw()
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