Searched refs:GL_X2_RGB10_UINT_ANGLEX (Results 1 – 3 of 3) sorted by relevance
480 #define GL_X2_RGB10_UINT_ANGLEX 0x6AF3 macro
262 …{ FormatID::X2R10G10B10_UINT_VERTEX, GL_X2_RGB10_UINT_ANGLEX, GL_X2_RGB10_UINT_ANGLEX, nullptr, No…747 case GL_X2_RGB10_UINT_ANGLEX: in InternalFormatToID()
2570 mIntendedGLFormat = GL_X2_RGB10_UINT_ANGLEX; in initialize()