/external/angle/src/common/ |
D | gl_enum_utils.h | 19 const char *GLbooleanToString(unsigned int value);
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D | gl_enum_utils.cpp | 106 const char *GLbooleanToString(unsigned int value) in GLbooleanToString() function
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/external/angle/src/libGLESv2/ |
D | entry_points_gles_3_1_autogen.cpp | 69 CID(context), unit, texture, level, GLbooleanToString(layered), layer, in GL_BindImageTexture() 1724 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_ProgramUniformMatrix2fv() 1764 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_ProgramUniformMatrix2x3fv() 1804 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_ProgramUniformMatrix2x4fv() 1844 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_ProgramUniformMatrix3fv() 1884 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_ProgramUniformMatrix3x2fv() 1924 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_ProgramUniformMatrix3x4fv() 1964 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_ProgramUniformMatrix4fv() 2004 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_ProgramUniformMatrix4x2fv() 2044 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_ProgramUniformMatrix4x3fv() [all …]
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D | entry_points_gl_3_autogen.cpp | 817 GLbooleanToString(fixedsamplelocations)); in GL_TexImage2DMultisample() 859 GLbooleanToString(fixedsamplelocations)); in GL_TexImage3DMultisample() 1742 GLenumToString(BigGLEnum::VertexAttribPointerType, type), GLbooleanToString(normalized), in GL_VertexAttribP1ui() 1776 GLbooleanToString(normalized), (uintptr_t)value); in GL_VertexAttribP1uiv() 1805 GLenumToString(BigGLEnum::VertexAttribPointerType, type), GLbooleanToString(normalized), in GL_VertexAttribP2ui() 1839 GLbooleanToString(normalized), (uintptr_t)value); in GL_VertexAttribP2uiv() 1868 GLenumToString(BigGLEnum::VertexAttribPointerType, type), GLbooleanToString(normalized), in GL_VertexAttribP3ui() 1902 GLbooleanToString(normalized), (uintptr_t)value); in GL_VertexAttribP3uiv() 1931 GLenumToString(BigGLEnum::VertexAttribPointerType, type), GLbooleanToString(normalized), in GL_VertexAttribP4ui() 1965 GLbooleanToString(normalized), (uintptr_t)value); in GL_VertexAttribP4uiv()
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D | entry_points_gles_3_2_autogen.cpp | 173 CID(context), index, GLbooleanToString(r), GLbooleanToString(g), GLbooleanToString(b), in GL_ColorMaski() 174 GLbooleanToString(a)); in GL_ColorMaski() 291 GLbooleanToString(enabled)); in GL_DebugMessageControl() 1395 GLbooleanToString(fixedsamplelocations)); in GL_TexStorage3DMultisample()
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D | entry_points_gl_4_autogen.cpp | 706 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix2dv() 737 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix2x3dv() 769 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix2x4dv() 801 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix3dv() 832 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix3x2dv() 864 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix3x4dv() 896 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix4dv() 927 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix4x2dv() 959 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix4x3dv() 1438 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_ProgramUniformMatrix2dv() [all …]
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D | entry_points_gles_ext_autogen.cpp | 350 CID(context), monitor, GLbooleanToString(enable), group, numCounters, in GL_SelectPerfMonitorCountersAMD() 571 GLbooleanToString(unpackFlipY), GLbooleanToString(unpackPremultiplyAlpha), in GL_CopyTexture3DANGLE() 572 GLbooleanToString(unpackUnmultiplyAlpha)); in GL_CopyTexture3DANGLE() 632 GLbooleanToString(unpackFlipY), GLbooleanToString(unpackPremultiplyAlpha), in GL_CopySubTexture3DANGLE() 633 GLbooleanToString(unpackUnmultiplyAlpha)); in GL_CopySubTexture3DANGLE() 1119 GLbooleanToString(fixedSampleLocations), memory, static_cast<unsigned long long>(offset), in GL_TexStorageMemFlags2DMultisampleANGLE() 1230 GLbooleanToString(fixedSampleLocations), memory, static_cast<unsigned long long>(offset), in GL_TexStorageMemFlags3DMultisampleANGLE() 4500 GLbooleanToString(fixedsamplelocations)); in GL_TexStorage2DMultisampleANGLE() 4804 GLbooleanToString(unpackFlipY), GLbooleanToString(unpackPremultiplyAlpha), in GL_CopyTextureCHROMIUM() 4805 GLbooleanToString(unpackUnmultiplyAlpha)); in GL_CopyTextureCHROMIUM() [all …]
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D | entry_points_gles_2_0_autogen.cpp | 605 CID(context), GLbooleanToString(red), GLbooleanToString(green), GLbooleanToString(blue), in GL_ColorMask() 606 GLbooleanToString(alpha)); in GL_ColorMask() 1117 EVENT(context, GLDepthMask, "context = %d, flag = %s", CID(context), GLbooleanToString(flag)); in GL_DepthMask() 2890 GLbooleanToString(invert)); in GL_SampleCoverage() 3807 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix2fv() 3838 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix3fv() 3869 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix4fv() 4168 GLbooleanToString(normalized), stride, (uintptr_t)pointer); in GL_VertexAttribPointer()
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D | entry_points_gles_3_0_autogen.cpp | 2860 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix2x3fv() 2892 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix2x4fv() 2924 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix3x2fv() 2956 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix3x4fv() 2988 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix4x2fv() 3020 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in GL_UniformMatrix4x3fv()
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D | entry_points_gles_1_0_autogen.cpp | 2115 value, GLbooleanToString(invert)); in GL_SampleCoveragex()
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D | entry_points_gl_1_autogen.cpp | 1293 EVENT(context, GLEdgeFlag, "context = %d, flag = %s", CID(context), GLbooleanToString(flag)); in GL_EdgeFlag()
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