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Searched refs:GLmatrix (Results 1 – 18 of 18) sorted by relevance

/external/mesa3d/src/mesa/math/
Dm_matrix.h82 } GLmatrix; typedef
88 _math_matrix_ctr( GLmatrix *m );
91 _math_matrix_dtr( GLmatrix *m );
94 _math_matrix_mul_matrix( GLmatrix *dest, const GLmatrix *a, const GLmatrix *b );
97 _math_matrix_mul_floats( GLmatrix *dest, const GLfloat *b );
100 _math_matrix_loadf( GLmatrix *mat, const GLfloat *m );
103 _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z );
106 _math_matrix_rotate( GLmatrix *m, GLfloat angle,
110 _math_matrix_scale( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z );
119 _math_matrix_ortho( GLmatrix *mat,
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Dm_matrix.c220 static void matrix_multf( GLmatrix *mat, const GLfloat *m, GLuint flags ) in matrix_multf()
241 _math_matrix_mul_matrix( GLmatrix *dest, const GLmatrix *a, const GLmatrix *b ) in _math_matrix_mul_matrix()
264 _math_matrix_mul_floats( GLmatrix *dest, const GLfloat *m ) in _math_matrix_mul_floats()
302 _math_matrix_print( const GLmatrix *m ) in _math_matrix_print()
358 static GLboolean invert_matrix_general( GLmatrix *mat ) in invert_matrix_general()
486 static GLboolean invert_matrix_3d_general( GLmatrix *mat ) in invert_matrix_3d_general()
558 static GLboolean invert_matrix_3d( GLmatrix *mat ) in invert_matrix_3d()
638 static GLboolean invert_matrix_identity( GLmatrix *mat ) in invert_matrix_identity()
654 static GLboolean invert_matrix_3d_no_rot( GLmatrix *mat ) in invert_matrix_3d_no_rot()
687 static GLboolean invert_matrix_2d_no_rot( GLmatrix *mat ) in invert_matrix_2d_no_rot()
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Dm_norm_tmp.h43 TAG(transform_normalize_normals)( const GLmatrix *mat, in TAG()
110 TAG(transform_normalize_normals_no_rot)( const GLmatrix *mat, in TAG()
175 TAG(transform_rescale_normals_no_rot)( const GLmatrix *mat, in TAG()
204 TAG(transform_rescale_normals)( const GLmatrix *mat, in TAG()
236 TAG(transform_normals_no_rot)( const GLmatrix *mat, in TAG()
266 TAG(transform_normals)( const GLmatrix *mat, in TAG()
296 TAG(normalize_normals)( const GLmatrix *mat, in TAG()
342 TAG(rescale_normals)( const GLmatrix *mat, in TAG()
Dm_debug_norm.c123 static void ref_norm_transform_rescale( const GLmatrix *mat, in ref_norm_transform_rescale()
146 static void ref_norm_transform_normalize( const GLmatrix *mat, in ref_norm_transform_normalize()
199 GLmatrix mat[1]; in test_norm_function()
Dm_xform.h114 typedef void (*normal_func)(const GLmatrix *mat,
Dm_debug_xform.c136 const GLmatrix *mat, in ref_transform()
171 GLmatrix mat[1]; in test_transform_function()
/external/mesa3d/src/mesa/main/
Dget.c226 GLmatrix *value_matrix;
1717 GLmatrix *m; in _mesa_GetBooleanv()
1804 m = *(GLmatrix **) p; in _mesa_GetBooleanv()
1810 m = *(GLmatrix **) p; in _mesa_GetBooleanv()
1834 GLmatrix *m; in _mesa_GetFloatv()
1930 m = *(GLmatrix **) p; in _mesa_GetFloatv()
1936 m = *(GLmatrix **) p; in _mesa_GetFloatv()
1960 GLmatrix *m; in _mesa_GetIntegerv()
2056 m = *(GLmatrix **) p; in _mesa_GetIntegerv()
2062 m = *(GLmatrix **) p; in _mesa_GetIntegerv()
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Dmatrix.c310 GLmatrix *new_stack = realloc(stack->Stack, in push_matrix()
1005 stack->Stack = calloc(1, sizeof(GLmatrix)); in init_matrix_stack()
Dmtypes.h4505 GLmatrix *Top; /**< points into Stack */
4506 GLmatrix *Stack; /**< array [MaxDepth] of GLmatrix */
5001 GLmatrix _ModelProjectMatrix;
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_context.h411 GLmatrix TexGenMatrix[RADEON_MAX_TEXTURE_UNITS];
417 GLmatrix tmpmat[RADEON_MAX_TEXTURE_UNITS];
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_context.h597 GLmatrix TexGenMatrix[R200_MAX_TEXTURE_UNITS];
604 GLmatrix tmpmat;
/external/mesa3d/src/mesa/x86/
Dx86_xform.h71 #define NORM_ARGS const GLmatrix *mat, \
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv20_state_tnl.c344 GLmatrix *m = ctx->ModelviewMatrixStack.Top; in nv20_emit_modelview()
371 GLmatrix m; in nv20_emit_projection()
Dnv10_state_tnl.c448 GLmatrix *m = ctx->ModelviewMatrixStack.Top; in nv10_emit_modelview()
480 GLmatrix m; in nv10_emit_projection()
/external/mesa3d/src/mesa/sparc/
Dsparc.c91 #define NORM_ARGS const GLmatrix *mat, \
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_context.h220 GLmatrix ViewportMatrix;
/external/mesa3d/src/mesa/tnl/
Dt_context.h553 GLmatrix _WindowMap;
/external/mesa3d/src/mesa/program/
Dprog_statevars.c297 const GLmatrix *matrix; in fetch_state()
332 _math_matrix_analyse( (GLmatrix*) matrix ); in fetch_state()