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Searched refs:GetActiveMask (Results 1 – 2 of 2) sorted by relevance

/external/vixl/src/aarch64/
Dsimulator-aarch64.h437 ChunkType GetChunk(int lane) const { return GetActiveMask<ChunkType>(lane); } in GetChunk()
454 T GetActiveMask(int lane) const { in GetActiveMask() function
Dsimulator-aarch64.cc1842 pg.GetActiveMask<uint16_t>(q_index) & GetPrintRegLaneMask(format); in PrintZStructAccess()