Searched refs:GetObjectCode (Results 1 – 6 of 6) sorted by relevance
49 mCompileAndCheckShaderInWorkerFunctor(sh::GetObjectCode(mHandle).c_str()); in operator ()()90 mCompileAndCheckShaderFunctor(sh::GetObjectCode(handle).c_str()); in postTranslate()414 compileShader(sh::GetObjectCode(handle).c_str()); in compile()451 compileAndCheckShader(sh::GetObjectCode(handle).c_str()); in compile()
214 std::string referenceOut = sh::GetObjectCode(mCompiler); in TEST_F()222 std::string localizedOut = sh::GetObjectCode(mCompiler); in TEST_F()
784 const std::string &GetObjectCode(const ShHandle handle);
373 const std::string &code = sh::GetObjectCode(compiler); in main()
446 const std::string &GetObjectCode(const ShHandle handle) in GetObjectCode() function
200 translatedSource = sh::GetObjectCode(compilerHandle); in buildCompiledShaderState()