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Searched refs:GetOutputVaryings (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/tests/compiler_tests/
DShaderVariable_test.cpp308 const std::vector<sh::ShaderVariable> *varyings = sh::GetOutputVaryings(compiler); in TEST_F()
317 varyings = sh::GetOutputVaryings(compiler); in TEST_F()
350 const std::vector<sh::ShaderVariable> *varyings = sh::GetOutputVaryings(compiler); in TEST_F()
359 varyings = sh::GetOutputVaryings(compiler); in TEST_F()
395 const std::vector<sh::ShaderVariable> *varyings = sh::GetOutputVaryings(compiler); in TEST_F()
404 varyings = sh::GetOutputVaryings(compiler); in TEST_F()
/external/angle/src/common/
DCompiledShaderState.cpp222 outputVaryings = GetShaderVariables(sh::GetOutputVaryings(compilerHandle)); in buildCompiledShaderState()
247 outputVaryings = GetShaderVariables(sh::GetOutputVaryings(compilerHandle)); in buildCompiledShaderState()
269 outputVaryings = GetShaderVariables(sh::GetOutputVaryings(compilerHandle)); in buildCompiledShaderState()
276 outputVaryings = GetShaderVariables(sh::GetOutputVaryings(compilerHandle)); in buildCompiledShaderState()
/external/angle/include/GLSLANG/
DShaderLang.h816 const std::vector<sh::ShaderVariable> *GetOutputVaryings(const ShHandle handle);
/external/angle/samples/shader_translator/
Dshader_translator.cpp760 const std::vector<sh::ShaderVariable> *outputVaryings = sh::GetOutputVaryings(compiler); in PrintActiveVariables()
/external/angle/src/compiler/translator/
DShaderLang.cpp506 const std::vector<ShaderVariable> *GetOutputVaryings(const ShHandle handle) in GetOutputVaryings() function