Searched refs:GetYUnit (Results 1 – 6 of 6) sorted by relevance
459 float CFX_Matrix::GetYUnit() const { in GetYUnit() function in CFX_Matrix478 return distance * (GetXUnit() + GetYUnit()) / 2; in TransformDistance()
514 float GetYUnit() const;
288 ? 1.0f / ((pMatrix->GetXUnit() + pMatrix->GetYUnit()) / 2) in GdipCreatePenImpl()
813 std::min(mtObject2Device.GetXUnit(), mtObject2Device.GetYUnit()); in DrawText()
275 1.0f / ((pObject2Device->GetXUnit() + pObject2Device->GetYUnit()) / 2); in RasterizeStroke()
1781 float dest_height = ceilf(matrix.GetYUnit()); in StartDIBitsSkia()