Searched refs:GlyphsSet (Results 1 – 1 of 1) sorted by relevance
1760 …ImBoolVector GlyphsSet; // Glyph bit map (random access, 1-bit per codepoint. This… member1770 …ImBoolVector GlyphsSet; // This is used to resolve collision when multiple sources… member1844 src_tmp.GlyphsSet.Resize(src_tmp.GlyphsHighest + 1); in ImFontAtlasBuildWithStbTruetype()1845 if (dst_tmp.SrcCount > 1 && dst_tmp.GlyphsSet.Storage.empty()) in ImFontAtlasBuildWithStbTruetype()1846 dst_tmp.GlyphsSet.Resize(dst_tmp.GlyphsHighest + 1); in ImFontAtlasBuildWithStbTruetype()1851 …if (cfg.MergeMode && dst_tmp.GlyphsSet.GetBit(codepoint)) // Don't overwrite existing glyphs. We… in ImFontAtlasBuildWithStbTruetype()1859 src_tmp.GlyphsSet.SetBit(codepoint, true); in ImFontAtlasBuildWithStbTruetype()1861 dst_tmp.GlyphsSet.SetBit(codepoint, true); in ImFontAtlasBuildWithStbTruetype()1871 UnpackBoolVectorToFlatIndexList(&src_tmp.GlyphsSet, &src_tmp.GlyphsList); in ImFontAtlasBuildWithStbTruetype()1872 src_tmp.GlyphsSet.Clear(); in ImFontAtlasBuildWithStbTruetype()[all …]