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Searched refs:GlyphsSet (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_draw.cpp1760 …ImBoolVector GlyphsSet; // Glyph bit map (random access, 1-bit per codepoint. This… member
1770 …ImBoolVector GlyphsSet; // This is used to resolve collision when multiple sources… member
1844 src_tmp.GlyphsSet.Resize(src_tmp.GlyphsHighest + 1); in ImFontAtlasBuildWithStbTruetype()
1845 if (dst_tmp.SrcCount > 1 && dst_tmp.GlyphsSet.Storage.empty()) in ImFontAtlasBuildWithStbTruetype()
1846 dst_tmp.GlyphsSet.Resize(dst_tmp.GlyphsHighest + 1); in ImFontAtlasBuildWithStbTruetype()
1851 …if (cfg.MergeMode && dst_tmp.GlyphsSet.GetBit(codepoint)) // Don't overwrite existing glyphs. We… in ImFontAtlasBuildWithStbTruetype()
1859 src_tmp.GlyphsSet.SetBit(codepoint, true); in ImFontAtlasBuildWithStbTruetype()
1861 dst_tmp.GlyphsSet.SetBit(codepoint, true); in ImFontAtlasBuildWithStbTruetype()
1871 UnpackBoolVectorToFlatIndexList(&src_tmp.GlyphsSet, &src_tmp.GlyphsList); in ImFontAtlasBuildWithStbTruetype()
1872 src_tmp.GlyphsSet.Clear(); in ImFontAtlasBuildWithStbTruetype()
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