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Searched refs:GrMtlOpsRenderPass (Results 1 – 9 of 9) sorted by relevance

/external/skia/src/gpu/ganesh/mtl/
DGrMtlOpsRenderPass.mm8 #include "src/gpu/ganesh/mtl/GrMtlOpsRenderPass.h"
27 GrMtlOpsRenderPass::GrMtlOpsRenderPass(GrMtlGpu* gpu, GrRenderTarget* rt, function
37 GrMtlOpsRenderPass::~GrMtlOpsRenderPass() { function
40 void GrMtlOpsRenderPass::submit() {
68 bool GrMtlOpsRenderPass::onBindPipeline(const GrProgramInfo& programInfo,
126 void GrMtlOpsRenderPass::onSetScissorRect(const SkIRect& scissor) {
134 bool GrMtlOpsRenderPass::onBindTextures(const GrGeometryProcessor& geomProc,
150 void GrMtlOpsRenderPass::onClear(const GrScissorState& scissor, std::array<float, 4> color) {
164 void GrMtlOpsRenderPass::onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) {
189 void GrMtlOpsRenderPass::inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) {
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DGrMtlCommandBuffer.h25 class GrMtlOpsRenderPass; variable
48 GrMtlOpsRenderPass* opsRenderPass);
51 GrMtlOpsRenderPass*);
DGrMtlOpsRenderPass.h24 class GrMtlOpsRenderPass : public GrOpsRenderPass {
26 GrMtlOpsRenderPass(GrMtlGpu* gpu, GrRenderTarget* rt, sk_sp<GrMtlFramebuffer>,
30 ~GrMtlOpsRenderPass() override;
DBUILD.bazel35 "GrMtlOpsRenderPass.h",
36 "GrMtlOpsRenderPass.mm",
DGrMtlCommandBuffer.mm12 #include "src/gpu/ganesh/mtl/GrMtlOpsRenderPass.h"
160 GrMtlOpsRenderPass* opsRenderPass) {
175 GrMtlOpsRenderPass* opsRenderPass) {
DGrMtlGpu.h31 class GrMtlOpsRenderPass; variable
DGrMtlGpu.mm26 #include "src/gpu/ganesh/mtl/GrMtlOpsRenderPass.h"
175 return new GrMtlOpsRenderPass(this, renderTarget, std::move(framebuffer), origin, colorInfo,
198 GrMtlOpsRenderPass* mtlRenderPass = reinterpret_cast<GrMtlOpsRenderPass*>(renderPass);
/external/skia/gn/
Dgpu.gni919 "$_src/gpu/ganesh/mtl/GrMtlOpsRenderPass.h",
920 "$_src/gpu/ganesh/mtl/GrMtlOpsRenderPass.mm",
/external/skia/
Dpublic.bzl1937 "src/gpu/ganesh/mtl/GrMtlOpsRenderPass.h",
1964 "src/gpu/ganesh/mtl/GrMtlOpsRenderPass.mm",